forked from bartvdbraak/blender
Fix T52442: bl_app_templates_system not working
Portable builds LOCAL files need to be treated as system instead of using as a fallback to USER templates.
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@ -400,27 +400,26 @@ def app_template_paths(subdir=None):
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:return: app template paths.
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:rtype: generator
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"""
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# Note: keep in sync with: Blender's BKE_appdir_app_template_any
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# note: LOCAL, USER, SYSTEM order matches script resolution order.
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subdir_tuple = (subdir,) if subdir is not None else ()
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path = _os.path.join(*(
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resource_path('LOCAL'), "scripts", "startup",
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"bl_app_templates_user", *subdir_tuple))
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if _os.path.isdir(path):
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yield path
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else:
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path = _os.path.join(*(
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resource_path('USER'), "scripts", "startup",
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"bl_app_templates_user", *subdir_tuple))
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if _os.path.isdir(path):
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yield path
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path = _os.path.join(*(
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resource_path('SYSTEM'), "scripts", "startup",
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"bl_app_templates_system", *subdir_tuple))
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# Avoid adding 'bl_app_templates_system' twice.
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# Either we have a portable build or an installed system build.
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for resource_type, module_name in (
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('USER', "bl_app_templates_user"),
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('LOCAL', "bl_app_templates_system"),
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('SYSTEM', "bl_app_templates_system"),
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):
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path = resource_path(resource_type)
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if path:
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path = _os.path.join(
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*(path, "scripts", "startup", module_name, *subdir_tuple))
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if _os.path.isdir(path):
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yield path
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# Only load LOCAL or SYSTEM (never both).
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if resource_type == 'LOCAL':
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break
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def preset_paths(subdir):
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@ -691,13 +691,16 @@ bool BKE_appdir_program_python_search(
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return is_found;
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}
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/** Keep in sync with `bpy.utils.app_template_paths()` */
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static const char *app_template_directory_search[2] = {
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"startup" SEP_STR "bl_app_templates_user",
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"startup" SEP_STR "bl_app_templates_system",
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};
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static const int app_template_directory_id[2] = {
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/* Only 'USER' */
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BLENDER_USER_SCRIPTS,
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/* Covers 'LOCAL' & 'SYSTEM'. */
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BLENDER_SYSTEM_SCRIPTS,
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};
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