Made a more generic rig type for giving animators direct control over shape keys. With this rig type you can attach shape keys both to the transforms of the bone and any number custom properties on the bone.

This commit is contained in:
Nathan Vegdahl 2010-02-22 18:07:16 +00:00
parent 7777957521
commit 2b9740bc3b
2 changed files with 117 additions and 48 deletions

@ -129,6 +129,9 @@ def ik(obj, bone_definition, base_names, options):
# keep the foot_ik as the parent
ik_chain.toe_e.connected = False
# Foot uses pose space, not local space, for translation
ik_chain.foot_e.local_location = False
# must be after disconnecting the toe
ik_chain.foot_e.align_orientation(mt_chain.toe_e)
@ -259,6 +262,8 @@ def ik(obj, bone_definition, base_names, options):
con = ik.foot_roll_01_p.constraints.new('COPY_ROTATION')
con.target = obj
con.subtarget = ik.foot_roll
con.target_space = 'LOCAL'
con.owner_space = 'LOCAL'
# IK

@ -24,7 +24,7 @@ from rigify_utils import copy_bone_simple
from rna_prop_ui import rna_idprop_ui_prop_get
#METARIG_NAMES = ("cpy",)
RIG_TYPE = "shape_key_transforms"
RIG_TYPE = "shape_key_control"
def addget_shape_key(obj, name="Key"):
@ -88,7 +88,10 @@ def metarig_definition(obj, orig_bone_name):
def main(obj, definitions, base_names, options):
""" A rig that drives shape keys with the local transforms of a single bone.
""" A rig that drives shape keys with the local transforms and/or custom
properties of a single bone.
A different shape can be driven by the negative value of a transform as
well by giving a comma-separated list of two shapes.
Required options:
mesh: name of mesh object(s) to add/get shapekeys to/from
@ -100,6 +103,9 @@ def main(obj, definitions, base_names, options):
rot_<x/y/z>_fac: default multiplier of the bone influence on the shape key
scale_<x/y/z>: name of the shape key to tie to scale of the bone
scale_<x/y/z>_fac: default multiplier of the bone influence on the shape key
shape_key_sliders: comma-separated list of custom properties to create sliders out of for driving shape keys
<custom_prop>: for each property listed in shape_key_sliders, specify a shape key for it to drive
"""
bpy.ops.object.mode_set(mode='EDIT')
@ -129,8 +135,8 @@ def main(obj, definitions, base_names, options):
pb[bone].lock_scale = tuple(pb[org_bone].lock_scale)
# List of rig options for specifying shape keys
# Append '_fac' to the end for the name of the correspond 'factor default'
# option for that shape
# Append '_fac' to the end for the name of the corresponding 'factor
# default' option for that shape
shape_key_options = ["loc_x",
"loc_y",
"loc_z",
@ -154,43 +160,123 @@ def main(obj, definitions, base_names, options):
"scale_y":".scale[1]",
"scale_z":".scale[2]"}
# Create the shape keys and drivers
# Create the shape keys and drivers for transforms
shape_info = []
for option in shape_key_options:
if option in options:
shape_name = options[option]
shape_names = options[option].replace(" ", "").split(",")
var_name = bone + "_" + option
# Different paths for euler vs quat
if option in shape_key_options[3:6] and pb[bone].rotation_mode == 'QUATERNION':
var_name = bone.replace(".","").replace("-","_") + "_" + option
# Different RNA paths for euler vs quat
if option in (shape_key_options[3:6]+shape_key_options[12:15]) \
and pb[bone].rotation_mode == 'QUATERNION':
var_path = driver_paths['q' + option]
else:
var_path = driver_paths[option]
fac_name = option + "_factor"
if (option+"_fac") in options:
fac_default = options[option+"_fac"]
fac = options[option+"_fac"]
else:
fac_default = 1.0
fac = 1.0
# Different expressions for loc/rot/scale
if option in shape_key_options[:3]:
expression = var_name + " * " + fac_name
elif option in shape_key_options[:6]:
# Different expressions for euler vs quats
if pb[bone].rotation_mode == 'QUATERNION':
expression = "2 * asin(" + var_name + ") * " + fac_name
else:
expression = var_name + " * " + fac_name
else:
expression = "(1.0 - " + var_name + ") * " + fac_name + " * -2"
# Positive
if shape_names[0] != "":
# Different expressions for loc/rot/scale and positive/negative
if option in shape_key_options[:3]:
# Location
expression = var_name + " * " + str(fac)
elif option in shape_key_options[3:6]:
# Rotation
# Different expressions for euler vs quats
if pb[bone].rotation_mode == 'QUATERNION':
expression = "2 * asin(" + var_name + ") * " + str(fac)
else:
expression = var_name + " * " + str(fac)
elif option in shape_key_options[6:9]:
# Scale
expression = "(1.0 - " + var_name + ") * " + str(fac) + " * -2"
shape_name = shape_names[0]
create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, expression)
# Negative
if shape_names[0] != "" and len(shape_names) > 1:
# Different expressions for loc/rot/scale and positive/negative
if option in shape_key_options[:3]:
# Location
expression = var_name + " * " + str(fac) + " * -1"
elif option in shape_key_options[3:6]:
# Rotation
# Different expressions for euler vs quats
if pb[bone].rotation_mode == 'QUATERNION':
expression = "-2 * asin(" + var_name + ") * " + str(fac)
else:
expression = var_name + " * " + str(fac) + " * -1"
elif option in shape_key_options[6:9]:
# Scale
expression = "(1.0 - " + var_name + ") * " + str(fac) + " * 2"
shape_name = shape_names[1]
create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, expression)
# Create the shape keys and drivers for custom-property sliders
if "shape_key_sliders" in options:
# Get the slider names
slider_names = options["shape_key_sliders"].replace(" ", "").split(",")
if slider_names[0] != "":
# Loop through the slider names and check if they have
# shape keys specified for them, and if so, set them up.
for slider_name in slider_names:
if slider_name in options:
shape_names = options[slider_name].replace(" ", "").split(",")
# Set up the custom property on the bone
prop = rna_idprop_ui_prop_get(pb[bone], slider_name, create=True)
pb[bone][slider_name] = 0.0
prop["min"] = 0.0
prop["max"] = 1.0
prop["soft_min"] = 0.0
prop["soft_max"] = 1.0
if len(shape_names) > 1:
prop["min"] = -1.0
prop["soft_min"] = -1.0
# Add the shape drivers
# Positive
if shape_names[0] != "":
# Set up the variables for creating the shape key driver
shape_name = shape_names[0]
var_name = slider_name.replace(".", "_").replace("-", "_")
var_path = '["' + slider_name + '"]'
if slider_name + "_fac" in options:
fac = options[slider_name + "_fac"]
else:
fac = 1.0
expression = var_name + " * " + str(fac)
# Create the shape key driver
create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, expression)
# Negative
if shape_names[0] != "" and len(shape_names) > 1:
# Set up the variables for creating the shape key driver
shape_name = shape_names[1]
var_name = slider_name.replace(".", "_").replace("-", "_")
var_path = '["' + slider_name + '"]'
if slider_name + "_fac" in options:
fac = options[slider_name + "_fac"]
else:
fac = 1.0
expression = var_name + " * " + str(fac) + " * -1"
# Create the shape key driver
create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, expression)
# Org bone copy transforms of control bone
con = pb[org_bone].constraints.new('COPY_TRANSFORMS')
con.target = obj
con.subtarget = bone
create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, fac_name, fac_default, expression)
return (None,)
def create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, fac_name, fac_default, expression):
def create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, expression):
""" Creates/gets a shape key and sets up a driver for it.
obj = armature object
@ -199,21 +285,11 @@ def create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, f
shape_name = name of the shape key
var_name = name of the driving variable
var_path = path to the property on the bone to drive with
fac_name = name of the "factor" custom property on the bone
fac_default = default starting value of the factor property
expression = python expression for the driver
"""
pb = obj.pose.bones
bpy.ops.object.mode_set(mode='OBJECT')
# Set up the "factor" custom property on the bone
prop = rna_idprop_ui_prop_get(pb[bone], fac_name, create=True)
pb[bone][fac_name] = fac_default
prop["min"] = -1000.0
prop["max"] = 1000.0
prop["soft_min"] = -1000.0
prop["soft_max"] = 1000.0
for mesh_name in meshes:
mesh_obj = bpy.data.objects[mesh_name]
@ -234,13 +310,6 @@ def create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, f
else:
var = driver.variables.new()
var.name = var_name
# Get the fac variable, or create it if it doesn't already exist
if fac_name in driver.variables:
var_fac = driver.variables[fac_name]
else:
var_fac = driver.variables.new()
var_fac.name = fac_name
# Set up the variable
var.type = "SINGLE_PROP"
@ -248,9 +317,4 @@ def create_shape_and_driver(obj, bone, meshes, shape_name, var_name, var_path, f
var.targets[0].id = obj
var.targets[0].data_path = 'pose.bones["' + bone + '"]' + var_path
# Set up the fac variable
var_fac.type = "SINGLE_PROP"
var_fac.targets[0].id_type = 'OBJECT'
var_fac.targets[0].id = obj
var_fac.targets[0].data_path = 'pose.bones["' + bone + '"]["' + fac_name + '"]'