forked from bartvdbraak/blender
Sound: Fix access wrong dependency graph
Due to some fields in the context being NULL access was happening to the default view layer, not the active one. Simply re-arranged context initialization, so it happens before accessing dependnecy graph. Fixes T64183: Crash in BKE_sound_scene_playing due to Scene NULL Fixes T64192: Crash opening a file with a non-default View Layer active
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@ -3091,8 +3091,12 @@ void wm_event_do_handlers(bContext *C)
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wm_event_free_all(win);
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}
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else {
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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Scene *scene = WM_window_get_active_scene(win);
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CTX_wm_window_set(C, win);
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CTX_data_scene_set(C, scene);
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Depsgraph *depsgraph = CTX_data_depsgraph(C);
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Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
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if (scene) {
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@ -3100,8 +3104,6 @@ void wm_event_do_handlers(bContext *C)
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if (is_playing_sound != -1) {
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bool is_playing_screen;
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CTX_wm_window_set(C, win);
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CTX_data_scene_set(C, scene);
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is_playing_screen = (ED_screen_animation_playing(wm) != NULL);
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@ -3121,12 +3123,12 @@ void wm_event_do_handlers(bContext *C)
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}
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}
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}
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CTX_data_scene_set(C, NULL);
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CTX_wm_screen_set(C, NULL);
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CTX_wm_window_set(C, NULL);
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}
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}
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CTX_data_scene_set(C, NULL);
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CTX_wm_screen_set(C, NULL);
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CTX_wm_window_set(C, NULL);
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}
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while ((event = win->queue.first)) {
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