BGE pyAPI update

(adding "when accessing it from the Game Engine use Mathutils instead of Blender.Mathutils" message in Blender pyAPI doc)
This commit is contained in:
Dalai Felinto 2009-06-21 17:40:56 +00:00
parent 29c6440bb3
commit 320fc51a2b
4 changed files with 4 additions and 1 deletions

@ -7,6 +7,7 @@ B{New}: some GLU functions: L{gluLookAt}, etc.
The Blender.BGL submodule The Blender.BGL submodule
========================= =========================
(when accessing it from the Game Engine use BGL instead of Blender.BGL)
This module wraps OpenGL constants and functions, making them available from This module wraps OpenGL constants and functions, making them available from
within Blender Python. within Blender Python.

@ -5,6 +5,7 @@ The Blender.Geometry submodule.
Geometry Geometry
======== ========
(when accessing it from the Game Engine use Geometry instead of Blender.Geometry)
This new module provides access to a geometry function. This new module provides access to a geometry function.
""" """

@ -5,6 +5,7 @@ The Blender.Mathutils submodule.
Mathutils Mathutils
========= =========
(when accessing it from the Game Engine use Mathutils instead of Blender.Mathutils)
This module provides access to matrices, eulers, quaternions and vectors. This module provides access to matrices, eulers, quaternions and vectors.

@ -24,7 +24,7 @@ The Blender Game Engine Python API Reference
Additional Modules: Additional Modules:
------------------- -------------------
These modules have no GameEngine spesific functionality but are useful in many cases. These modules have no GameEngine specific functionality but are useful in many cases.
- L{Mathutils} - L{Mathutils}
- L{Geometry} - L{Geometry}