forked from bartvdbraak/blender
BGE pyAPI update
(adding "when accessing it from the Game Engine use Mathutils instead of Blender.Mathutils" message in Blender pyAPI doc)
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@ -7,6 +7,7 @@ B{New}: some GLU functions: L{gluLookAt}, etc.
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The Blender.BGL submodule
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The Blender.BGL submodule
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=========================
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=========================
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(when accessing it from the Game Engine use BGL instead of Blender.BGL)
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This module wraps OpenGL constants and functions, making them available from
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This module wraps OpenGL constants and functions, making them available from
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within Blender Python.
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within Blender Python.
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@ -5,6 +5,7 @@ The Blender.Geometry submodule.
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Geometry
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Geometry
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========
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========
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(when accessing it from the Game Engine use Geometry instead of Blender.Geometry)
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This new module provides access to a geometry function.
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This new module provides access to a geometry function.
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"""
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"""
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@ -5,6 +5,7 @@ The Blender.Mathutils submodule.
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Mathutils
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Mathutils
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=========
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=========
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(when accessing it from the Game Engine use Mathutils instead of Blender.Mathutils)
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This module provides access to matrices, eulers, quaternions and vectors.
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This module provides access to matrices, eulers, quaternions and vectors.
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@ -24,7 +24,7 @@ The Blender Game Engine Python API Reference
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Additional Modules:
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Additional Modules:
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-------------------
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-------------------
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These modules have no GameEngine spesific functionality but are useful in many cases.
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These modules have no GameEngine specific functionality but are useful in many cases.
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- L{Mathutils}
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- L{Mathutils}
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- L{Geometry}
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- L{Geometry}
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