forked from bartvdbraak/blender
Transform: Warp tool (rewritten)
* Can optionally warp a segment (sets min/max default so it acts as old warp did). * Can rotate the warp axis (old warp tool was limited to horizontal).
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33ae2b6c70
@ -181,6 +181,7 @@ class VIEW3D_MT_transform_base(Menu):
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layout.operator("transform.shear", text="Shear")
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layout.operator("transform.bend", text="Bend")
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layout.operator("transform.push_pull", text="Push/Pull")
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layout.operator("object.vertex_warp", text="Warp")
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# Generic transform menu - geometry types
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@ -53,6 +53,7 @@ set(SRC
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object_select.c
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object_shapekey.c
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object_transform.c
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object_warp.c
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object_vgroup.c
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object_intern.h
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@ -234,6 +234,9 @@ void OBJECT_OT_vertex_weight_set_active(struct wmOperatorType *ot);
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void OBJECT_OT_vertex_weight_normalize_active_vertex(struct wmOperatorType *ot);
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void OBJECT_OT_vertex_weight_copy(struct wmOperatorType *ot);
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/* object_warp.c */
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void OBJECT_OT_vertex_warp(struct wmOperatorType *ot);
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/* object_shapekey.c */
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void OBJECT_OT_shape_key_add(struct wmOperatorType *ot);
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void OBJECT_OT_shape_key_remove(struct wmOperatorType *ot);
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@ -203,6 +203,8 @@ void ED_operatortypes_object(void)
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WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
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WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
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WM_operatortype_append(OBJECT_OT_vertex_warp);
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WM_operatortype_append(OBJECT_OT_game_property_new);
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WM_operatortype_append(OBJECT_OT_game_property_remove);
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WM_operatortype_append(OBJECT_OT_game_property_copy);
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325
source/blender/editors/object/object_warp.c
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325
source/blender/editors/object/object_warp.c
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@ -0,0 +1,325 @@
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2013 by Blender Foundation
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* All rights reserved.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/object/object_warp.c
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* \ingroup edobj
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*/
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_math.h"
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#include "BKE_utildefines.h"
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#include "BKE_context.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_view3d.h"
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#include "ED_transverts.h"
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#include "object_intern.h"
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static void object_warp_calc_view_matrix(float r_mat_view[4][4], float r_center_view[3],
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Object *obedit, float viewmat[4][4], const float center[3],
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const float offset_angle)
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{
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float mat_offset[4][4];
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float viewmat_roll[4][4];
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/* apply the rotation offset by rolling the view */
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unit_m4(mat_offset);
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rotate_m4(mat_offset, 'Z', offset_angle);
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mul_m4_m4m4(viewmat_roll, mat_offset, viewmat);
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/* apply the view and the object matrix */
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mul_m4_m4m4(r_mat_view, viewmat_roll, obedit->obmat);
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/* get the view-space cursor */
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mul_v3_m4v3(r_center_view, viewmat_roll, center);
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}
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static void object_warp_transverts_minmax_x(TransVertStore *tvs,
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float mat_view[4][4], const float center_view[3],
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float *r_min, float *r_max)
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{
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/* no need to apply translation and cursor offset for every vertex, delay this */
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const float x_ofs = (mat_view[3][0] - center_view[0]);
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float min = FLT_MAX, max = -FLT_MAX;
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TransVert *tv;
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int i;
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tv = tvs->transverts;
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for (i = 0; i < tvs->transverts_tot; i++, tv++) {
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float val;
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/* convert objectspace->viewspace */
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val = dot_m4_v3_row_x(mat_view, tv->loc);
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min = min_ff(min, val);
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max = max_ff(max, val);
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}
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*r_min = min + x_ofs;
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*r_max = max + x_ofs;
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}
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static void object_warp_transverts(TransVertStore *tvs,
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float mat_view[4][4], const float center_view[3],
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const float angle_, const float min, const float max)
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{
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TransVert *tv;
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int i;
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const float angle = -angle_;
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/* cache vars for tiny speedup */
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#if 1
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const float range = max - min;
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const float range_inv = 1.0f / range;
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const float min_ofs = min + (0.5f * range);
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#endif
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float dir_min[2], dir_max[2];
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float imat_view[4][4];
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invert_m4_m4(imat_view, mat_view);
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/* calculate the direction vectors outside min/max range */
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{
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const float phi = angle * 0.5f;
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dir_max[0] = cosf(phi);
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dir_max[1] = sinf(phi);
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dir_min[0] = -dir_max[0];
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dir_min[1] = dir_max[1];
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}
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tv = tvs->transverts;
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for (i = 0; i < tvs->transverts_tot; i++, tv++) {
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float co[3], co_add[2];
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float val, phi;
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/* convert objectspace->viewspace */
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mul_v3_m4v3(co, mat_view, tv->loc);
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sub_v2_v2(co, center_view);
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val = co[0];
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/* is overwritten later anyway */
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// co[0] = 0.0f;
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if (val < min) {
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mul_v2_v2fl(co_add, dir_min, min - val);
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val = min;
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}
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else if (val > max) {
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mul_v2_v2fl(co_add, dir_max, val - max);
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val = max;
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}
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else {
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zero_v2(co_add);
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}
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/* map from x axis to (-0.5 - 0.5) */
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#if 0
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val = ((val - min) / (max - min)) - 0.5f;
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#else
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val = (val - min_ofs) * range_inv;
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#endif
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/* convert the x axis into a rotation */
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phi = val * angle;
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co[0] = -sinf(phi) * co[1];
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co[1] = cosf(phi) * co[1];
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add_v2_v2(co, co_add);
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/* convert viewspace->objectspace */
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add_v2_v2(co, center_view);
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mul_v3_m4v3(tv->loc, imat_view, co);
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}
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}
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static int object_warp_verts_exec(bContext *C, wmOperator *op)
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{
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const float warp_angle = RNA_float_get(op->ptr, "warp_angle");
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const float offset_angle = RNA_float_get(op->ptr, "offset_angle");
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TransVertStore tvs = {NULL};
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Object *obedit = CTX_data_edit_object(C);
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/* typically from 'rv3d' and 3d cursor */
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float viewmat[4][4];
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float center[3];
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/* 'viewmat' relative vars */
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float mat_view[4][4];
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float center_view[3];
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float min, max;
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ED_transverts_create_from_obedit(&tvs, obedit, TM_ALL_JOINTS | TM_SKIP_HANDLES);
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if (tvs.transverts == 0) {
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return OPERATOR_CANCELLED;
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}
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/* get viewmatrix */
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{
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PropertyRNA *prop_viewmat = RNA_struct_find_property(op->ptr, "viewmat");
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if (RNA_property_is_set(op->ptr, prop_viewmat)) {
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RNA_property_float_get_array(op->ptr, prop_viewmat, (float *)viewmat);
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}
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else {
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RegionView3D *rv3d = CTX_wm_region_view3d(C);
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if (rv3d) {
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copy_m4_m4(viewmat, rv3d->viewmat);
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}
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else {
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unit_m4(viewmat);
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}
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RNA_property_float_set_array(op->ptr, prop_viewmat, (float *)viewmat);
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}
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}
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/* get center */
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{
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PropertyRNA *prop_center = RNA_struct_find_property(op->ptr, "center");
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if (RNA_property_is_set(op->ptr, prop_center)) {
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RNA_property_float_get_array(op->ptr, prop_center, center);
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}
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else {
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Scene *scene = CTX_data_scene(C);
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View3D *v3d = CTX_wm_view3d(C);
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const float *cursor;
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cursor = ED_view3d_cursor3d_get(scene, v3d);
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copy_v3_v3(center, cursor);
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RNA_property_float_set_array(op->ptr, prop_center, center);
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}
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}
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object_warp_calc_view_matrix(mat_view, center_view, obedit, viewmat, center, offset_angle);
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/* get minmax */
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{
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PropertyRNA *prop_min = RNA_struct_find_property(op->ptr, "min");
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PropertyRNA *prop_max = RNA_struct_find_property(op->ptr, "max");
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if (RNA_property_is_set(op->ptr, prop_min) ||
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RNA_property_is_set(op->ptr, prop_max))
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{
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min = RNA_property_float_get(op->ptr, prop_min);
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max = RNA_property_float_get(op->ptr, prop_max);
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}
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else {
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/* handy to set the bounds of the mesh */
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object_warp_transverts_minmax_x(&tvs, mat_view, center_view, &min, &max);
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RNA_property_float_set(op->ptr, prop_min, min);
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RNA_property_float_set(op->ptr, prop_max, max);
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}
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if (min > max) {
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SWAP(float, min, max);
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}
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}
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if (min != max) {
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object_warp_transverts(&tvs, mat_view, center_view, warp_angle, min, max);
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}
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ED_transverts_update_obedit(&tvs, obedit);
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ED_transverts_free(&tvs);
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WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
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return OPERATOR_FINISHED;
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}
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static int object_warp_verts_poll(bContext *C)
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{
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Object *obedit = CTX_data_edit_object(C);
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if (obedit) {
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if (ED_transverts_check_obedit(obedit)) {
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return true;
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}
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}
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return false;
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}
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void OBJECT_OT_vertex_warp(struct wmOperatorType *ot)
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{
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PropertyRNA *prop;
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/* identifiers */
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ot->name = "Warp";
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ot->description = "Warp vertices around the cursor";
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ot->idname = "OBJECT_OT_vertex_warp";
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/* api callbacks */
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ot->exec = object_warp_verts_exec;
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ot->poll = object_warp_verts_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* props */
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prop = RNA_def_float(ot->srna, "warp_angle", DEG2RADF(360.0f), -FLT_MAX, FLT_MAX, "Warp Angle",
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"Amount to warp about the cursor", DEG2RADF(-360.0f), DEG2RADF(360.0f));
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RNA_def_property_subtype(prop, PROP_ANGLE);
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prop = RNA_def_float(ot->srna, "offset_angle", DEG2RADF(0.0f), -FLT_MAX, FLT_MAX, "Offset Angle",
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"Angle to use as the basis for warping", DEG2RADF(-360.0f), DEG2RADF(360.0f));
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RNA_def_property_subtype(prop, PROP_ANGLE);
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prop = RNA_def_float(ot->srna, "min", -1.0f, -FLT_MAX, FLT_MAX, "Min", "", -100.0, 100.0);
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prop = RNA_def_float(ot->srna, "max", 1.0f, -FLT_MAX, FLT_MAX, "Max", "", -100.0, 100.0);
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/* hidden props */
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prop = RNA_def_float_matrix(ot->srna, "viewmat", 4, 4, NULL, 0.0f, 0.0f, "Matrix", "", 0.0f, 0.0f);
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RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
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prop = RNA_def_float_vector_xyz(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "", -FLT_MAX, FLT_MAX);
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RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
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}
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