forked from bartvdbraak/blender
OSX/osl: add install of shader headers needed for osl_nodes compile
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@ -737,6 +737,14 @@ elseif(APPLE)
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endif()
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endif()
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#OSL shader_headers needed
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if(WITH_CYCLES_OSL)
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install(
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FILES ${LIBDIR}/osl/shaders/oslutil.h ${LIBDIR}/osl/shaders/stdosl.h
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DESTINATION ${TARGETDIR}/blender.app/Contents/shaders/
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)
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endif()
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# install blenderplayer bundle - copy of blender.app above. re-using macros et al
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# install blenderplayer bundle - copy of blender.app above. re-using macros et al
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# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
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# note we are using OSX Bundle as base and copying Blender dummy bundle on top of it
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if(WITH_GAMEENGINE AND WITH_PLAYER)
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if(WITH_GAMEENGINE AND WITH_PLAYER)
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@ -778,6 +786,7 @@ elseif(APPLE)
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endif()
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endif()
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endif()
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endif()
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endif()
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endif()
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# -----------------------------------------------------------------------------
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# -----------------------------------------------------------------------------
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