Bullet, bugfix: don't simulate when substeps are set to 0

This commit is contained in:
Erwin Coumans 2006-06-12 18:47:56 +00:00
parent e65df3e89d
commit 3458ed4753
2 changed files with 8 additions and 0 deletions

@ -503,6 +503,10 @@ void CcdPhysicsEnvironment::beginFrame()
bool CcdPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep) bool CcdPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep)
{ {
//don't simulate without timesubsteps
if (m_numTimeSubSteps<1)
return true;
//printf("proceedDeltaTime\n"); //printf("proceedDeltaTime\n");

@ -503,6 +503,10 @@ void CcdPhysicsEnvironment::beginFrame()
bool CcdPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep) bool CcdPhysicsEnvironment::proceedDeltaTime(double curTime,float timeStep)
{ {
//don't simulate without timesubsteps
if (m_numTimeSubSteps<1)
return true;
//printf("proceedDeltaTime\n"); //printf("proceedDeltaTime\n");