forked from bartvdbraak/blender
BGE: Fix restitution: object will now bounce according to material restitution setting
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db86a05173
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@ -581,7 +581,7 @@ void CcdPhysicsEnvironment::setSolverType(int solverType)
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{
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m_solver = new btSequentialImpulseConstraintSolver();
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((btSequentialImpulseConstraintSolver*)m_solver)->setSolverMode(btSequentialImpulseConstraintSolver::SOLVER_USE_WARMSTARTING | btSequentialImpulseConstraintSolver::SOLVER_RANDMIZE_ORDER);
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break;
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}
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}
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