forked from bartvdbraak/blender
- documentation for armature/bone methods update
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@ -46,7 +46,7 @@ class Armature:
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===================
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This object gives access to Armature-specific data in Blender.
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@cvar name: The Armature name.
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@cvar bones: The Armature root bones (cannot be set yet).
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@cvar bones: A List of Bones that make up this armature.
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"""
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def getName():
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@ -64,15 +64,19 @@ class Armature:
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def getBones():
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"""
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Get the Armature root bones.
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@rtype: list of Blender Bones
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@return: a list of Armature bones.
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Get all the Armature bones.
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@rtype: PyList
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@return: a list of PyBone objects that make up the armature.
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"""
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def setBones(bones):
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def addBone(bone):
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"""
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Set the Armature root bones (still unimplemented).
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@warn: This method wasn't implemented yet.
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Add a bone to the armature.
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@type bone: PyBone
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@param bone: The Python Bone to add to the armature.
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@warn: If a bone is added to the armature with no parent
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if will not be parented. You should set the parent of the bone
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before adding to the armature.
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"""
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class Bone:
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@ -101,6 +105,8 @@ class Bone:
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"""
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Get the roll value.
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@rtype: float
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@warn: Roll values are local to parent's objectspace when
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bones are parented.
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"""
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def getHead():
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@ -163,6 +169,8 @@ class Bone:
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Set the roll value.
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@type roll: float
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@param roll: The new value.
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@warn: Roll values are local to parent's objectspace when
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bones are parented.
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"""
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def setHead(x,y,z):
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@ -221,3 +229,10 @@ class Bone:
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@param imag_j: The new quat[2] value.
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@param imag_k: The new quat[3] value.
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"""
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def setParent(bone):
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"""
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Set the bones's parent in the armature.
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@type bone: PyBone
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@param bone: The Python bone that is the parent to this bone.
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"""
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