Fix T77106: Cycles crash baking with AO shader node

Differential Revision: https://developer.blender.org/D7890
This commit is contained in:
Garry R. Osgood 2020-06-02 05:55:59 +02:00 committed by Brecht Van Lommel
parent 31cf87a29e
commit 389d550412

@ -300,7 +300,9 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg,
// Is set to zero on miss or if ray is aborted, so can be used as return value
uint p5 = max_hits;
local_isect->num_hits = 0; // Initialize hit count to zero
if (local_isect) {
local_isect->num_hits = 0; // Initialize hit count to zero
}
optixTrace(scene_intersect_valid(ray) ? kernel_data.bvh.scene : 0,
ray->P,
ray->D,
@ -323,7 +325,9 @@ ccl_device_intersect bool scene_intersect_local(KernelGlobals *kg,
return p5;
# else /* __KERNEL_OPTIX__ */
if (!scene_intersect_valid(ray)) {
local_isect->num_hits = 0;
if (local_isect) {
local_isect->num_hits = 0;
}
return false;
}