Switched back to the old solver for the time being.

The Eigen solver is not quite stable currently (possibly due to
incorrect porting of force calculations). It also still lacks threading
support and optimized matrix construction, making it slower in
comparison. Eventually would still like to switch, but fixing these
issues takes time.
This commit is contained in:
Lukas Tönne 2014-09-12 10:21:31 +02:00
parent 9f28ced756
commit 3ad7974373

@ -36,8 +36,8 @@
#include "BLI_utildefines.h"
#define IMPLICIT_SOLVER_EIGEN
//#define IMPLICIT_SOLVER_BLENDER
//#define IMPLICIT_SOLVER_EIGEN
#define IMPLICIT_SOLVER_BLENDER
#define CLOTH_FORCE_GRAVITY
#define CLOTH_FORCE_DRAG