R key when face select mode and weight mode were enabled, would rotate UV coords.

Most other operations use WP keys instead of UV/Face, so R now rotates the posebone instead.
When combining the modes this your more offten wanting to move the pose then the UVcoords.
This commit is contained in:
Campbell Barton 2007-01-09 03:33:32 +00:00
parent 271e1ac00f
commit 3b15461a4a

@ -2005,7 +2005,7 @@ static void winqreadview3dspace(ScrArea *sa, void *spacedata, BWinEvent *evt)
}
break;
case RKEY:
if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0))
if((G.obedit==0) && (G.f & G_FACESELECT) && (G.qual==0) && !(G.f & G_WEIGHTPAINT))
rotate_uv_tface();
else if(G.qual==LR_ALTKEY) {
if(okee("Clear rotation")) {