forked from bartvdbraak/blender
Fix for [#24292] When rendering with the stamp feature the scene opt. affects the seq. strip placement
Fixed typo.
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@ -1161,7 +1161,7 @@ void BKE_stamp_buf(Scene *scene, unsigned char *rect, float *rectf, int width, i
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}
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if (stamp_data.strip[0]) {
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BLF_width_and_height(mono, stamp_data.scene, &w, &h); h= h_fixed;
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BLF_width_and_height(mono, stamp_data.strip, &w, &h); h= h_fixed;
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/* Top right corner, with an extra space because blenfont is too strict! */
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x= width - w - pad;
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