Making noise.c more palatable on irix.

This commit is contained in:
Chris Want 2004-04-04 01:36:16 +00:00
parent dc2d6b035a
commit 3b680da036

@ -534,14 +534,22 @@ float turbulence_perlin(float *point, float lofreq, float hifreq)
/* for use with BLI_gNoise/gTurbulence, returns signed noise */
float orgPerlinNoise(float x, float y, float z)
{
float v[3] = {x, y, z};
float v[3];
v[0] = x;
v[1] = y;
v[2] = z;
return noise3_perlin(v);
}
/* for use with BLI_gNoise/gTurbulence, returns unsigned noise */
float orgPerlinNoiseU(float x, float y, float z)
{
float v[3] = {x, y, z};
float v[3];
v[0] = x;
v[1] = y;
v[2] = z;
return (0.5+0.5*noise3_perlin(v));
}