Get the Blender module back using the traditional makefiles, other

build systems (auto, msvc, PB) do not seem to have this problem.

- Change intern/python/freeze/Makefile to freeze outside of the source/ tree
- Change source/blender/bpython/Makefile to not build the frozen stuff anymore
- Change source/blender/bpython/intern/Makefile to use CURRENT_PYTHON_API
   instead of FUTURE_PYTHON_API, damage control
This commit is contained in:
Wouter van Heyst 2003-01-26 02:42:22 +00:00
parent a96eede8fb
commit 3bf8d2aa0c
3 changed files with 8 additions and 4 deletions

@ -2,9 +2,11 @@
# This is the makefile for the bytecode freezing of all modules which
# the main file depends on (last argument in importer rule)
include nan_definitions.mk
SRCDIR = ../modules
TARGETDIR = ../../../source/blender/bpython/frozen
TARGETDIR = $(OCGDIR)/blender/bpython/frozen
PYFLAGS = -S -O
@ -13,7 +15,9 @@ default: importer
install: importer
importer:
python $(PYFLAGS) freeze.py -d -x os -x pprint -I $(SRCDIR) -o $(TARGETDIR) $(SRCDIR)/VRMLmain.py
@[ -d $(TARGETDIR) ] || mkdir -p $(TARGETDIR)
python $(PYFLAGS) freeze.py -d -x os -x pprint -x string -x copy -I $(SRCDIR) -o $(TARGETDIR) $(SRCDIR)/VRMLmain.py
$(MAKE) -C $(TARGETDIR)
clean:
rm *.pyo

@ -32,6 +32,6 @@
# Bounces make to subdirectories.
SOURCEDIR = source/blender/bpython
DIRS = intern frozen
DIRS = intern
include nan_subdirs.mk

@ -42,7 +42,7 @@ endif
CFLAGS += $(LEVEL_1_C_WARNINGS)
CPPFLAGS += -DFUTURE_PYTHON_API # see api.h for configuration
CPPFLAGS += -DCURRENT_PYTHON_API # see api.h for configuration
#CPPFLAGS += -DNO_RELEASE # see api.h for configuration
# OpenGL and Python