Cleanup: use r_ prefix for return args

This commit is contained in:
Campbell Barton 2018-09-15 08:00:29 +10:00
parent b3a9069170
commit 3f20b3b585
2 changed files with 8 additions and 8 deletions

@ -368,8 +368,8 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader);
void GPU_shader_get_builtin_shader_code(
GPUBuiltinShader shader,
const char **vert, const char **frag,
const char **geom, const char **defines);
const char **r_vert, const char **r_frag,
const char **r_geom, const char **r_defines);
void GPU_shader_free_builtin_shaders(void);

@ -1025,14 +1025,14 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
void GPU_shader_get_builtin_shader_code(
GPUBuiltinShader shader,
const char **vert, const char **frag,
const char **geom, const char **defines)
const char **r_vert, const char **r_frag,
const char **r_geom, const char **r_defines)
{
const GPUShaderStages *stages = builtin_shader_stages + shader;
*vert = stages->vert;
*frag = stages->frag;
*geom = stages->geom;
*defines = gpu_shader_get_builtin_shader_defines(shader);
*r_vert = stages->vert;
*r_frag = stages->frag;
*r_geom = stages->geom;
*r_defines = gpu_shader_get_builtin_shader_defines(shader);
}
#define MAX_DEFINES 100