Fix blender player build.

This commit is contained in:
Brecht Van Lommel 2017-11-08 01:10:49 +01:00
parent a0478ebe37
commit 3f614cda12

@ -246,7 +246,7 @@ void RE_SetActiveRenderView(struct Render *re, const char *viewname) RET_NONE
struct RenderPass *RE_pass_find_by_name(volatile struct RenderLayer *rl, const char *name, const char *viewname) RET_NULL
struct RenderPass *RE_pass_find_by_type(volatile struct RenderLayer *rl, int passtype, const char *viewname) RET_NULL
bool RE_HasFakeLayer(RenderResult *res) RET_ZERO
bool RE_HasCombinedLayer(RenderResult *res) RET_ZERO
/* zbuf.c stub */
void antialias_tagbuf(int xsize, int ysize, char *rectmove) RET_NONE