Dynamic Paint:

* Fix: Wave surface normals weren't calculated anymore since yesterday's commits.
This commit is contained in:
Miika Hamalainen 2011-08-06 14:40:04 +00:00
parent 88243d5167
commit 404dd15a12

@ -1520,6 +1520,7 @@ static struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData
mvert[i].co[1] += normal[1]*wPoint[i].height;
mvert[i].co[2] += normal[2]*wPoint[i].height;
}
CDDM_calc_normals(result);
}
/* displace */