temporary fix for quat rotations

This commit is contained in:
Sukhitha Prabhath Jayathilake 2011-08-09 16:28:08 +00:00
parent 8655385c9e
commit 407ec19431
2 changed files with 12 additions and 1 deletions

@ -208,10 +208,12 @@ void AnimationExporter::exportAnimations(Scene *sce)
if ( !strcmp(transformName, "rotation_quaternion") )
{
fprintf(stderr, "quaternion rotations are not supported. rotation curves will not be exported\n");
quatRotation = true;
/*const char *axis_names[] = {"", "X", "Y", "Z"};
if (fcu->array_index < 4)
axis_name = axis_names[fcu->array_index];*/
return;
}
//maybe a list or a vector of float animations
else if ( !strcmp(transformName, "color")||!strcmp(transformName, "specular_color")||!strcmp(transformName, "diffuse_color")||

@ -90,11 +90,12 @@ void AnimationImporter::animation_to_fcurves(COLLADAFW::AnimationCurve *curve)
{
COLLADAFW::FloatOrDoubleArray& input = curve->getInputValues();
COLLADAFW::FloatOrDoubleArray& output = curve->getOutputValues();
if( curve->getInterpolationType() == COLLADAFW::AnimationCurve::INTERPOLATION_BEZIER ) {
COLLADAFW::FloatOrDoubleArray& intan = curve->getInTangentValues();
COLLADAFW::FloatOrDoubleArray& outtan = curve->getOutTangentValues();
}
float fps = (float)FPS;
size_t dim = curve->getOutDimension();
unsigned int i;
@ -661,6 +662,14 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
}
case COLLADAFW::Transformation::MATRIX:
/*{
COLLADAFW::Matrix* mat = (COLLADAFW::Matrix*)transform;
COLLADABU::Math::Matrix4 mat4 = mat->getMatrix();
switch (binding->animationClass) {
case COLLADAFW::AnimationList::TRANSFORM:
}
}*/
case COLLADAFW::Transformation::SKEW:
case COLLADAFW::Transformation::LOOKAT:
fprintf(stderr, "Animation of MATRIX, SKEW and LOOKAT transformations is not supported yet.\n");