Fix autosmooth with recent DM optimizations

Also avoid multiple float->short conversions for the same normal.
This commit is contained in:
Campbell Barton 2015-07-15 14:32:11 +10:00
parent 72c7e12a5d
commit 4143b8a6c7
2 changed files with 42 additions and 31 deletions

@ -1419,10 +1419,9 @@ static void cdDM_buffer_copy_normal(
{
int i, totface;
int start;
float f_no[3];
const float *nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
short (*tlnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
const short (*tlnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
MVert *mvert = dm->getVertArray(dm);
MFace *f = dm->getTessFaceArray(dm);
@ -1432,16 +1431,16 @@ static void cdDM_buffer_copy_normal(
const int smoothnormal = (f->flag & ME_SMOOTH);
if (tlnors) {
short (*tlnor)[3] = tlnors[i];
const short (*ln)[3] = tlnors[i];
/* Copy loop normals */
copy_v3_v3_short(&varray[start], tlnor[0]);
copy_v3_v3_short(&varray[start + 3], tlnor[1]);
copy_v3_v3_short(&varray[start + 6], tlnor[2]);
start += 9;
copy_v3_v3_short(&varray[start], ln[0]);
copy_v3_v3_short(&varray[start + 4], ln[1]);
copy_v3_v3_short(&varray[start + 8], ln[2]);
start += 12;
if (f->v4) {
copy_v3_v3_short(&varray[start], tlnor[3]);
start += 3;
copy_v3_v3_short(&varray[start], ln[3]);
start += 4;
}
}
else if (smoothnormal) {
@ -1458,30 +1457,39 @@ static void cdDM_buffer_copy_normal(
}
else if (nors) {
/* copy cached face normal */
normal_float_to_short_v3(&varray[start], &nors[i * 3]);
normal_float_to_short_v3(&varray[start + 4], &nors[i * 3]);
normal_float_to_short_v3(&varray[start + 8], &nors[i * 3]);
short f_no_s[3];
normal_float_to_short_v3(f_no_s, &nors[i * 3]);
copy_v3_v3_short(&varray[start], f_no_s);
copy_v3_v3_short(&varray[start + 4], f_no_s);
copy_v3_v3_short(&varray[start + 8], f_no_s);
start += 12;
if (f->v4) {
normal_float_to_short_v3(&varray[start], &nors[i * 3]);
copy_v3_v3_short(&varray[start], f_no_s);
start += 4;
}
}
else {
/* calculate face normal */
float f_no[3];
short f_no_s[3];
if (f->v4)
normal_quad_v3(f_no, mvert[f->v1].co, mvert[f->v2].co, mvert[f->v3].co, mvert[f->v4].co);
else
normal_tri_v3(f_no, mvert[f->v1].co, mvert[f->v2].co, mvert[f->v3].co);
normal_float_to_short_v3(&varray[start], f_no);
normal_float_to_short_v3(&varray[start + 4], f_no);
normal_float_to_short_v3(&varray[start + 8], f_no);
normal_float_to_short_v3(f_no_s, f_no);
copy_v3_v3_short(&varray[start], f_no_s);
copy_v3_v3_short(&varray[start + 4], f_no_s);
copy_v3_v3_short(&varray[start + 8], f_no_s);
start += 12;
if (f->v4) {
normal_float_to_short_v3(&varray[start], f_no);
copy_v3_v3_short(&varray[start], f_no_s);
start += 4;
}
}

@ -1769,7 +1769,7 @@ static void ccgDM_buffer_copy_normal(
CCGDerivedMesh *ccgdm = (CCGDerivedMesh *) dm;
CCGSubSurf *ss = ccgdm->ss;
CCGKey key;
short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
const short (*lnors)[4][3] = dm->getTessFaceDataArray(dm, CD_TESSLOOPNORMAL);
int gridSize = ccgSubSurf_getGridSize(ss);
int gridFaces = gridSize - 1;
DMFlagMat *faceFlags = ccgdm->faceFlags;
@ -1784,7 +1784,7 @@ static void ccgDM_buffer_copy_normal(
CCGFace *f = ccgdm->faceMap[i].face;
int S, x, y, numVerts = ccgSubSurf_getFaceNumVerts(f);
int index = GET_INT_FROM_POINTER(ccgSubSurf_getFaceFaceHandle(f));
short (*ln)[4][3] = NULL;
const short (*ln)[3] = NULL;
if (faceFlags) {
shademodel = (lnors || (faceFlags[index].flag & ME_SMOOTH)) ? GL_SMOOTH : GL_FLAT;
@ -1794,7 +1794,7 @@ static void ccgDM_buffer_copy_normal(
}
if (lnors) {
ln = lnors;
ln = *lnors;
lnors += gridFaces * gridFaces * numVerts;
}
@ -1805,13 +1805,13 @@ static void ccgDM_buffer_copy_normal(
/* Can't use quad strips here... */
for (y = 0; y < gridFaces; y ++) {
for (x = 0; x < gridFaces; x ++) {
copy_v3_v3_short(&varray[start], ln[0][0]);
copy_v3_v3_short(&varray[start + 4], ln[0][3]);
copy_v3_v3_short(&varray[start + 8], ln[0][2]);
copy_v3_v3_short(&varray[start + 12], ln[0][1]);
copy_v3_v3_short(&varray[start], ln[0]);
copy_v3_v3_short(&varray[start + 4], ln[3]);
copy_v3_v3_short(&varray[start + 8], ln[2]);
copy_v3_v3_short(&varray[start + 12], ln[1]);
start += 16;
ln ++;
ln += 4;
}
}
}
@ -1835,18 +1835,21 @@ static void ccgDM_buffer_copy_normal(
else {
for (y = 0; y < gridFaces; y ++) {
for (x = 0; x < gridFaces; x ++) {
float no[3];
float f_no[3];
short f_no_s[3];
float *a = CCG_grid_elem_co(&key, faceGridData, x, y );
float *b = CCG_grid_elem_co(&key, faceGridData, x + 1, y );
float *c = CCG_grid_elem_co(&key, faceGridData, x + 1, y + 1);
float *d = CCG_grid_elem_co(&key, faceGridData, x, y + 1);
ccgDM_NormalFast(a, b, c, d, no);
ccgDM_NormalFast(a, b, c, d, f_no);
normal_float_to_short_v3(f_no_s, f_no);
normal_float_to_short_v3(&varray[start], no);
normal_float_to_short_v3(&varray[start + 4], no);
normal_float_to_short_v3(&varray[start + 8], no);
normal_float_to_short_v3(&varray[start + 12], no);
copy_v3_v3_short(&varray[start], f_no_s);
copy_v3_v3_short(&varray[start + 4], f_no_s);
copy_v3_v3_short(&varray[start + 8], f_no_s);
copy_v3_v3_short(&varray[start + 12], f_no_s);
start += 16;
}