files from bmesh now load in trunk, this way loading (2.64 (or whenever bmesh is merged)), wont crash 2.62.

This commit is contained in:
Campbell Barton 2011-12-28 14:58:45 +00:00
parent ba6f211226
commit 45ac43946f

@ -3731,6 +3731,36 @@ static void direct_link_mesh(FileData *fd, Mesh *mesh)
direct_link_customdata(fd, &mesh->edata, mesh->totedge);
direct_link_customdata(fd, &mesh->fdata, mesh->totface);
#ifdef USE_BMESH_FORWARD_COMPAT
/* NEVER ENABLE THIS CODE INTO BMESH!
* THIS IS FOR LOADING BMESH INTO OLDER FILES ONLY */
mesh->mpoly= newdataadr(fd, mesh->mpoly);
mesh->mloop= newdataadr(fd, mesh->mloop);
direct_link_customdata(fd, &mesh->pdata, mesh->totpoly);
direct_link_customdata(fd, &mesh->ldata, mesh->totloop);
if (mesh->mpoly) {
/* be clever and load polygons as mfaces */
mesh->totface= mesh_mpoly_to_mface(&mesh->fdata, &mesh->ldata, &mesh->pdata,
mesh->totface, mesh->totloop, mesh->totpoly);
CustomData_free(&mesh->pdata, mesh->totpoly);
memset(&mesh->pdata, 0, sizeof(CustomData));
mesh->totpoly = 0;
CustomData_free(&mesh->ldata, mesh->totloop);
memset(&mesh->ldata, 0, sizeof(CustomData));
mesh->totloop = 0;
mesh_update_customdata_pointers(mesh);
}
#endif
mesh->bb= NULL;
mesh->mselect = NULL;
mesh->edit_mesh= NULL;