forked from bartvdbraak/blender
add view3d roll to navigation menu.
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@ -399,12 +399,18 @@ class VIEW3D_MT_view_navigation(Menu):
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bl_label = "Navigation"
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def draw(self, context):
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from math import pi
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layout = self.layout
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layout.operator_enum("view3d.view_orbit", "type")
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layout.separator()
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layout.operator("view3d.view_roll", text="Roll Left").angle = pi / -12.0
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layout.operator("view3d.view_roll", text="Roll Right").angle = pi / 12.0
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layout.separator()
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layout.operator_enum("view3d.view_pan", "type")
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layout.separator()
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@ -2997,6 +3003,3 @@ def unregister():
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if __name__ == "__main__":
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register()
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if __name__ == "__main__": # only for live edit.
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bpy.utils.register_module(__name__)
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