forked from bartvdbraak/blender
More spell and typo fixes (mostly visualise->visualize, grey->gray, normalise->normalize).
This commit is contained in:
parent
14b2c348c8
commit
468ef74ed7
@ -3574,7 +3574,7 @@ Game Types (bge.types)
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Gets the normal vector of this vertex.
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:return: normalised normal vector.
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:return: normalized normal vector.
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:rtype: list [nx, ny, nz]
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.. method:: setNormal(normal)
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@ -304,7 +304,7 @@ class DATA_PT_motion_paths(MotionPathButtonsPanel, Panel):
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layout = self.layout
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ob = context.object
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avs = ob.pose.animation_visualisation
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avs = ob.pose.animation_visualization
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pchan = context.active_pose_bone
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mpath = pchan.motion_path if pchan else None
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@ -323,7 +323,7 @@ class DATA_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit from
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def draw(self, context):
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ob = context.object
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self.draw_settings(context, ob.pose.animation_visualisation, bones=True)
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self.draw_settings(context, ob.pose.animation_visualization, bones=True)
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class DATA_PT_custom_props_arm(ArmatureButtonsPanel, PropertyPanel, Panel):
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@ -309,7 +309,7 @@ class OBJECT_PT_motion_paths(MotionPathButtonsPanel, Panel):
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layout = self.layout
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ob = context.object
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avs = ob.animation_visualisation
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avs = ob.animation_visualization
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mpath = ob.motion_path
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self.draw_settings(context, avs, mpath)
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@ -326,7 +326,7 @@ class OBJECT_PT_onion_skinning(OnionSkinButtonsPanel): # , Panel): # inherit fr
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def draw(self, context):
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ob = context.object
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self.draw_settings(context, ob.animation_visualisation)
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self.draw_settings(context, ob.animation_visualization)
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class OBJECT_PT_custom_props(ObjectButtonsPanel, PropertyPanel, Panel):
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@ -43,7 +43,7 @@ struct bPoseChannel;
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struct ReportList;
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/* ---------------------------------------------------- */
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/* Animation Visualisation */
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/* Animation Visualization */
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void animviz_settings_init(struct bAnimVizSettings *avs);
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@ -78,9 +78,9 @@
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static void object_duplilist_recursive(ID *id, Scene *scene, Object *ob, ListBase *duplilist, float par_space_mat[][4], int par_index, int level, int animated);
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/* ******************************************************************** */
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/* Animation Visualisation */
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/* Animation Visualization */
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/* Initialize the default settings for animation visualisation */
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/* Initialize the default settings for animation visualization */
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void animviz_settings_init(bAnimVizSettings *avs)
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{
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/* sanity check */
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@ -1857,7 +1857,7 @@ static void nlastrip_evaluate_transition(PointerRNA *ptr, ListBase *channels, Li
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/* prepare template for 'evaluation strip'
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* - based on the transition strip's evaluation strip data
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* - strip_mode is NES_TIME_TRANSITION_* based on which endpoint
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* - strip_time is the 'normalised' (i.e. in-strip) time for evaluation,
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* - strip_time is the 'normalized' (i.e. in-strip) time for evaluation,
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* which doubles up as an additional weighting factor for the strip influences
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* which allows us to appear to be 'interpolating' between the two extremes
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*/
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@ -2207,7 +2207,7 @@ void BKE_pchan_to_mat4(bPoseChannel *pchan, float chan_mat[4][4])
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axis_angle_to_mat3(rmat, pchan->rotAxis, pchan->rotAngle);
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}
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else {
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/* quats are normalised before use to eliminate scaling issues */
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/* quats are normalized before use to eliminate scaling issues */
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float quat[4];
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/* NOTE: we now don't normalize the stored values anymore, since this was kindof evil in some cases
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@ -662,15 +662,15 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
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/* note that this relation actually runs in the wrong direction, the problem
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* is that dupli system all have this (due to parenting), and the render
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* engine instancing assumes particular ordering of objects in list */
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dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualisation");
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dag_add_relation(dag, node, node2, DAG_RL_OB_OB, "Particle Object Visualization");
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if (part->dup_ob->type == OB_MBALL)
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dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Object Visualisation");
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dag_add_relation(dag, node2, node, DAG_RL_DATA_DATA, "Particle Object Visualization");
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}
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if (part->ren_as == PART_DRAW_GR && part->dup_group) {
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for (go = part->dup_group->gobject.first; go; go = go->next) {
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node2 = dag_get_node(dag, go->ob);
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dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualisation");
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dag_add_relation(dag, node2, node, DAG_RL_OB_OB, "Particle Group Visualization");
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}
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}
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@ -1686,7 +1686,7 @@ struct DerivedMesh *dynamicPaint_Modifier_apply(DynamicPaintModifierData *pmd,
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c[1] = material->g;
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c[2] = material->b;
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}
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else { /* default grey */
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else { /* default gray */
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c[0] = 0.65f;
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c[1] = 0.65f;
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c[2] = 0.65f;
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@ -285,7 +285,7 @@ static FModifierTypeInfo FMI_GENERATOR = {
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* x is the evaluation 'time', and 'y' is the resultant value
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*
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* Functions available are
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* sin, cos, tan, sinc (normalised sin), natural log, square root
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* sin, cos, tan, sinc (normalized sin), natural log, square root
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*/
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static void fcm_fn_generator_new_data(void *mdata)
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@ -297,7 +297,7 @@ static void fcm_fn_generator_new_data(void *mdata)
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data->phase_multiplier = 1.0f;
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}
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/* Unary 'normalised sine' function
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/* Unary 'normalized sine' function
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* y = sin(PI + x) / (PI * x),
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* except for x = 0 when y = 1.
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*/
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@ -326,7 +326,7 @@ static void fcm_fn_generator_evaluate(FCurve *UNUSED(fcu), FModifier *fcm, float
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case FCM_GENERATOR_FN_COS: /* cosine wave */
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fn = cos;
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break;
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case FCM_GENERATOR_FN_SINC: /* normalised sine wave */
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case FCM_GENERATOR_FN_SINC: /* normalized sine wave */
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fn = sinc;
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break;
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@ -1107,19 +1107,19 @@ static char colname_array[125][20]= {
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"LightGreen", "Chartreuse", "YellowGreen", "Yellow", "Gold",
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"Green", "LawnGreen", "GreenYellow", "LightOlive", "Yellow",
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"DarkBlue", "DarkPurple", "HotPink", "VioletPink", "RedPink",
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"SlateGray", "DarkGrey", "PalePurple", "IndianRed", "Tomato",
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"SlateGray", "DarkGray", "PalePurple", "IndianRed", "Tomato",
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"SeaGreen", "PaleGreen", "GreenKhaki", "LightBrown", "LightSalmon",
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"SpringGreen", "PaleGreen", "MediumOlive", "YellowBrown", "LightGold",
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"LightGreen", "LightGreen", "LightGreen", "GreenYellow", "PaleYellow",
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"HalfBlue", "DarkSky", "HalfMagenta", "VioletRed", "DeepPink",
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"SteelBlue", "SkyBlue", "Orchid", "LightHotPink", "HotPink",
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"SeaGreen", "SlateGray", "MediumGrey", "Burlywood", "LightPink",
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"SeaGreen", "SlateGray", "MediumGray", "Burlywood", "LightPink",
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"SpringGreen", "Aquamarine", "PaleGreen", "Khaki", "PaleOrange",
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"SpringGreen", "SeaGreen", "PaleGreen", "PaleWhite", "YellowWhite",
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"LightBlue", "Purple", "MediumOrchid", "Magenta", "Magenta",
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"RoyalBlue", "SlateBlue", "MediumOrchid", "Orchid", "Magenta",
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"DeepSkyBlue", "LightSteelBlue", "LightSkyBlue", "Violet", "LightPink",
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"Cyan", "DarkTurquoise", "SkyBlue", "Grey", "Snow",
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"Cyan", "DarkTurquoise", "SkyBlue", "Gray", "Snow",
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"Mint", "Mint", "Aquamarine", "MintCream", "Ivory",
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"Blue", "Blue", "DarkMagenta", "DarkOrchid", "Magenta",
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"SkyBlue", "RoyalBlue", "LightSlateBlue", "MediumOrchid", "Magenta",
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@ -843,7 +843,7 @@ Object *BKE_object_add_only_object(int type, const char *name)
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ob->pc_ids.first = ob->pc_ids.last = NULL;
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/* Animation Visualisation defaults */
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/* Animation Visualization defaults */
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animviz_settings_init(&ob->avs);
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return ob;
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@ -1460,7 +1460,7 @@ void BKE_object_rot_to_mat3(Object *ob, float mat[][3])
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axis_angle_to_mat3(dmat, ob->drotAxis, ob->drotAngle);
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}
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else {
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/* quats are normalised before use to eliminate scaling issues */
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/* quats are normalized before use to eliminate scaling issues */
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float tquat[4];
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normalize_qt_qt(tquat, ob->quat);
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@ -3028,9 +3028,9 @@ static unsigned char *detect_get_frame_ucharbuf(ImBuf *ibuf)
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if (ibuf->rect_float) {
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const float *rrgbf = ibuf->rect_float + pixel * 4;
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const float grey_f = 0.2126f * rrgbf[0] + 0.7152f * rrgbf[1] + 0.0722f * rrgbf[2];
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const float gray_f = 0.2126f * rrgbf[0] + 0.7152f * rrgbf[1] + 0.0722f * rrgbf[2];
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*cp = FTOCHAR(grey_f);
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*cp = FTOCHAR(gray_f);
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}
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else {
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const unsigned char *rrgb = (unsigned char *)ibuf->rect + pixel * 4;
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@ -225,7 +225,7 @@ MINLINE void cpack_cpy_3ub(unsigned char r_col[3], const unsigned int pack)
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/* TODO:
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*
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* regarding #rgb_to_bw vs #rgb_to_grayscale,
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* it seems nobody knows why we have both functions which convert color to greys
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* it seems nobody knows why we have both functions which convert color to grays
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* but with different influences, this is quite stupid, and should be resolved
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* by someone who knows this stuff: see this thread
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* http://lists.blender.org/pipermail/bf-committers/2012-June/037180.html
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@ -4563,7 +4563,7 @@ int ED_do_pose_selectbuffer(Scene *scene, Base *base, unsigned int *buffer, shor
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DAG_id_tag_update(&ob_act->id, OB_RECALC_DATA);
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}
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}
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/* if there are some dependencies for visualising armature state
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/* if there are some dependencies for visualizing armature state
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* (e.g. Mask Modifier in 'Armature' mode), force update
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*/
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else if (arm->flag & ARM_HAS_VIZ_DEPS) {
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@ -220,7 +220,7 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, float *val)
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else {
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/* - these weights are derived from the relative distance of these
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* poses from the current frame
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* - they then get normalised so that they only sum up to 1
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* - they then get normalized so that they only sum up to 1
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*/
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float wtot;
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@ -919,7 +919,7 @@ void uiEndBlock(const bContext *C, uiBlock *block)
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if (ui_but_update_from_old_block(C, block, &but))
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ui_check_but(but);
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/* temp? Proper check for greying out */
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/* temp? Proper check for graying out */
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if (but->optype) {
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wmOperatorType *ot = but->optype;
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@ -1051,7 +1051,7 @@ static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
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* as that poses problems when restoring them, so disable the "up" button where
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* it may cause this situation.
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*
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* Up/Down buttons should only be shown (or not greyed - todo) if they serve some purpose.
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* Up/Down buttons should only be shown (or not grayed - todo) if they serve some purpose.
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*/
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if (proxylocked_constraints_owner(ob, pchan)) {
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if (con->prev) {
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@ -2679,7 +2679,7 @@ void uiTemplateReportsBanner(uiLayout *layout, bContext *C)
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but->col[3] = 255;
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but = uiDefBut(block, ROUNDBOX, 0, "", UI_UNIT_X + 10, 0, UI_UNIT_X + width, UI_UNIT_Y, NULL, 0.0f, 0.0f, 0, 0, "");
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but->col[0] = but->col[1] = but->col[2] = FTOCHAR(rti->greyscale);
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but->col[0] = but->col[1] = but->col[2] = FTOCHAR(rti->grayscale);
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but->col[3] = 255;
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uiBlockEndAlign(block);
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@ -192,9 +192,9 @@ static void draw_spline_points(MaskLayer *masklay, MaskSpline *spline,
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/* this could be split into its own loop */
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if (draw_type == MASK_DT_OUTLINE) {
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const unsigned char rgb_grey[4] = {0x60, 0x60, 0x60, 0xff};
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const unsigned char rgb_gray[4] = {0x60, 0x60, 0x60, 0xff};
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glLineWidth(3);
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glColor4ubv(rgb_grey);
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glColor4ubv(rgb_gray);
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glBegin(GL_LINES);
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glVertex3fv(vert);
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glVertex3fv(handle);
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@ -518,7 +518,7 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
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ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
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if (ibuf) {
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/* color -> greyscale */
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/* color -> grayscale */
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/* editing directly would alter the render view */
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if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
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ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
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@ -862,7 +862,7 @@ static void draw_join_shape(ScrArea *sa, char dir)
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draw_horizontal_join_shape(sa, dir);
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}
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/* draw screen area darker with arrow (visualisation of future joining) */
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/* draw screen area darker with arrow (visualization of future joining) */
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static void scrarea_draw_shape_dark(ScrArea *sa, char dir)
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{
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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@ -654,7 +654,7 @@ void CLIP_OT_view_zoom_out(wmOperatorType *ot)
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/* properties */
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RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location",
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"Cursor location in normalised (0.0-1.0) coordinates", -10.0f, 10.0f);
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"Cursor location in normalized (0.0-1.0) coordinates", -10.0f, 10.0f);
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}
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/********************** view zoom ratio operator *********************/
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@ -851,7 +851,7 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
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setlinestyle(2);
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}
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if ( ((fcu->grp) && (fcu->grp->flag & AGRP_MUTED)) || (fcu->flag & FCURVE_MUTED) ) {
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/* muted curves are drawn in a greyish hue */
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/* muted curves are drawn in a grayish hue */
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// XXX should we have some variations?
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UI_ThemeColorShade(TH_HEADER, 50);
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}
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@ -340,7 +340,7 @@ static int update_reports_display_invoke(bContext *C, wmOperator *UNUSED(op), wm
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ReportTimerInfo *rti;
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float progress = 0.0, color_progress = 0.0;
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float neutral_col[3] = {0.35, 0.35, 0.35};
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float neutral_grey = 0.6;
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float neutral_gray = 0.6;
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float timeout = 0.0, color_timeout = 0.0;
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int send_note = 0;
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@ -385,7 +385,7 @@ static int update_reports_display_invoke(bContext *C, wmOperator *UNUSED(op), wm
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rti->col[1] = 0.45;
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rti->col[2] = 0.7;
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}
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rti->greyscale = 0.75;
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rti->grayscale = 0.75;
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rti->widthfac = 1.0;
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}
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@ -398,7 +398,7 @@ static int update_reports_display_invoke(bContext *C, wmOperator *UNUSED(op), wm
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/* fade colors out sharply according to progress through fade-out duration */
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interp_v3_v3v3(rti->col, rti->col, neutral_col, color_progress);
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rti->greyscale = interpf(neutral_grey, rti->greyscale, color_progress);
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rti->grayscale = interpf(neutral_gray, rti->grayscale, color_progress);
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}
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/* collapse report at end of timeout */
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@ -89,7 +89,7 @@ static void nla_action_get_color(AnimData *adt, bAction *act, float color[4])
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UI_GetThemeColor4fv(TH_ANIM_ACTIVE, color);
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}
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else {
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/* greyish-red color */
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/* grayish-red color */
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UI_GetThemeColor4fv(TH_ANIM_INACTIVE, color);
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}
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}
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@ -217,7 +217,7 @@ static void nla_draw_strip_curves(NlaStrip *strip, float yminc, float ymaxc)
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{
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const float yheight = ymaxc - yminc;
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/* drawing color is simply a light-grey */
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/* drawing color is simply a light-gray */
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// TODO: is this color suitable?
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// XXX nasty hacked color for now... which looks quite bad too...
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glColor3f(0.7f, 0.7f, 0.7f);
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@ -480,7 +480,7 @@ static void nla_draw_strip_text(AnimData *adt, NlaTrack *nlt, NlaStrip *strip, i
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static void nla_draw_strip_frames_text(NlaTrack *UNUSED(nlt), NlaStrip *strip, View2D *v2d, float UNUSED(yminc), float ymaxc)
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{
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const float ytol = 1.0f; /* small offset to vertical positioning of text, for legibility */
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const char col[4] = {220, 220, 220, 255}; /* light grey */
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const char col[4] = {220, 220, 220, 255}; /* light gray */
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char numstr[32] = "";
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@ -551,7 +551,7 @@ void draw_nla_main_data(bAnimContext *ac, SpaceNla *snla, ARegion *ar)
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/* draw each strip in the track (if visible) */
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for (strip = nlt->strips.first, index = 1; strip; strip = strip->next, index++) {
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if (BKE_nlastrip_within_bounds(strip, v2d->cur.xmin, v2d->cur.xmax)) {
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/* draw the visualisation of the strip */
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/* draw the visualization of the strip */
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nla_draw_strip(snla, adt, nlt, strip, v2d, yminc, ymaxc);
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/* add the text for this strip to the cache */
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@ -1541,7 +1541,7 @@ static void outliner_draw_tree(bContext *C, uiBlock *block, Scene *scene, ARegio
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starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
|
||||
outliner_draw_selection(ar, soops, &soops->tree, &starty);
|
||||
|
||||
// grey hierarchy lines
|
||||
// gray hierarchy lines
|
||||
UI_ThemeColorBlend(TH_BACK, TH_TEXT, 0.4f);
|
||||
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET;
|
||||
startx = 6;
|
||||
|
@ -1360,7 +1360,7 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->idname = "OUTLINER_OT_keyingset_add_selected";
|
||||
ot->name = "Keying Set Add Selected";
|
||||
ot->description = "Add selected items (blue-grey rows) to active Keying Set";
|
||||
ot->description = "Add selected items (blue-gray rows) to active Keying Set";
|
||||
|
||||
/* api callbacks */
|
||||
ot->exec = outliner_keyingset_additems_exec;
|
||||
@ -1397,7 +1397,7 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
|
||||
/* identifiers */
|
||||
ot->idname = "OUTLINER_OT_keyingset_remove_selected";
|
||||
ot->name = "Keying Set Remove Selected";
|
||||
ot->description = "Remove selected items (blue-grey rows) from active Keying Set";
|
||||
ot->description = "Remove selected items (blue-gray rows) from active Keying Set";
|
||||
|
||||
/* api callbacks */
|
||||
ot->exec = outliner_keyingset_removeitems_exec;
|
||||
|
@ -69,7 +69,7 @@
|
||||
#include "outliner_intern.h"
|
||||
|
||||
/* ****************************************************** */
|
||||
/* Outliner Selection (grey-blue highlight for rows) */
|
||||
/* Outliner Selection (gray-blue highlight for rows) */
|
||||
|
||||
static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *selecting)
|
||||
{
|
||||
|
@ -1076,7 +1076,7 @@ static void draw_seq_backdrop(View2D *v2d)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* darker grey overlay over the view backdrop */
|
||||
/* darker gray overlay over the view backdrop */
|
||||
UI_ThemeColorShade(TH_BACK, -20);
|
||||
glRectf(v2d->cur.xmin, -1.0, v2d->cur.xmax, 1.0);
|
||||
|
||||
|
@ -2269,7 +2269,7 @@ static void draw_ebones(View3D *v3d, ARegion *ar, Object *ob, const short dt)
|
||||
}
|
||||
}
|
||||
|
||||
/* ****************************** Armature Visualisation ******************************** */
|
||||
/* ****************************** Armature Visualization ******************************** */
|
||||
|
||||
/* ---------- Paths --------- */
|
||||
|
||||
|
@ -745,7 +745,7 @@ static char axisBlendAngle(float angle)
|
||||
}
|
||||
|
||||
/* three colors can be set;
|
||||
* grey for ghosting
|
||||
* gray for ghosting
|
||||
* moving: in transform theme color
|
||||
* else the red/green/blue
|
||||
*/
|
||||
|
@ -133,7 +133,7 @@ static void draw_uvs_shadow(Object *obedit)
|
||||
BMIter iter, liter;
|
||||
MLoopUV *luv;
|
||||
|
||||
/* draws the grey mesh when painting */
|
||||
/* draws the gray mesh when painting */
|
||||
glColor3ub(112, 112, 112);
|
||||
|
||||
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
|
||||
|
@ -3402,7 +3402,8 @@ static void UV_OT_cursor_set(wmOperatorType *ot)
|
||||
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
|
||||
|
||||
/* properties */
|
||||
RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location", "Cursor location in normalised (0.0-1.0) coordinates", -10.0f, 10.0f);
|
||||
RNA_def_float_vector(ot->srna, "location", 2, NULL, -FLT_MAX, FLT_MAX, "Location",
|
||||
"Cursor location in normalized (0.0-1.0) coordinates", -10.0f, 10.0f);
|
||||
}
|
||||
|
||||
/********************** set tile operator **********************/
|
||||
|
@ -812,7 +812,7 @@ static bool joint_callback(const iTaSC::Timestamp& timestamp, iTaSC::ConstraintV
|
||||
axis_angle_to_mat3(rmat, &chan->quat[1], chan->quat[0]);
|
||||
}
|
||||
else {
|
||||
/* quats are normalised before use to eliminate scaling issues */
|
||||
/* quats are normalized before use to eliminate scaling issues */
|
||||
normalize_qt(chan->quat);
|
||||
quat_to_mat3(rmat, chan->quat);
|
||||
}
|
||||
|
@ -83,7 +83,7 @@ static ImBuf *imb_load_dpx_cineon(unsigned char *mem, int use_cineon, int size,
|
||||
|
||||
logImageGetSize(image, &width, &height, &depth);
|
||||
|
||||
if (depth != 3) { /*need to do greyscale loading eventually.*/
|
||||
if (depth != 3) { /*need to do grayscale loading eventually.*/
|
||||
logImageClose(image);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -175,13 +175,13 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
|
||||
h = image->comps[0].h;
|
||||
|
||||
switch (image->numcomps) {
|
||||
case 1: /* Greyscale */
|
||||
case 1: /* Grayscale */
|
||||
case 3: /* Color */
|
||||
planes = 24;
|
||||
use_alpha = FALSE;
|
||||
break;
|
||||
default: /* 2 or 4 - Greyscale or Color + alpha */
|
||||
planes = 32; /* greyscale + alpha */
|
||||
default: /* 2 or 4 - Grayscale or Color + alpha */
|
||||
planes = 32; /* grayscale + alpha */
|
||||
use_alpha = TRUE;
|
||||
break;
|
||||
}
|
||||
@ -220,7 +220,7 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
|
||||
r = image->comps[0].data;
|
||||
a = (use_alpha) ? image->comps[1].data : NULL;
|
||||
|
||||
/* greyscale 12bits+ */
|
||||
/* grayscale 12bits+ */
|
||||
if (use_alpha) {
|
||||
a = image->comps[1].data;
|
||||
PIXEL_LOOPER_BEGIN(rect_float) {
|
||||
@ -272,7 +272,7 @@ struct ImBuf *imb_jp2_decode(unsigned char *mem, size_t size, int flags)
|
||||
r = image->comps[0].data;
|
||||
a = (use_alpha) ? image->comps[1].data : NULL;
|
||||
|
||||
/* greyscale */
|
||||
/* grayscale */
|
||||
if (use_alpha) {
|
||||
a = image->comps[3].data;
|
||||
PIXEL_LOOPER_BEGIN(rect_uchar) {
|
||||
|
@ -36,7 +36,7 @@
|
||||
* high-level routine that loads all images as 32-bit RGBA, handling all the
|
||||
* required conversions between many different TIFF types internally.
|
||||
*
|
||||
* Saving supports RGB, RGBA and BW (greyscale) images correctly, with
|
||||
* Saving supports RGB, RGBA and BW (grayscale) images correctly, with
|
||||
* 8 bits per channel in all cases. The "deflate" compression algorithm is
|
||||
* used to compress images.
|
||||
*/
|
||||
@ -765,7 +765,7 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
|
||||
PHOTOMETRIC_RGB);
|
||||
}
|
||||
else if (samplesperpixel == 1) {
|
||||
/* greyscale images, 1 channel */
|
||||
/* grayscale images, 1 channel */
|
||||
TIFFSetField(image, TIFFTAG_PHOTOMETRIC,
|
||||
PHOTOMETRIC_MINISBLACK);
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ struct Group;
|
||||
struct GHash;
|
||||
|
||||
/* ************************************************ */
|
||||
/* Visualisation */
|
||||
/* Visualization */
|
||||
|
||||
/* Motion Paths ------------------------------------ */
|
||||
/* (used for Pose Channels and Objects) */
|
||||
@ -83,10 +83,10 @@ typedef enum eMotionPath_Flag {
|
||||
MOTIONPATH_FLAG_EDIT = (1 << 1)
|
||||
} eMotionPath_Flag;
|
||||
|
||||
/* Visualisation General --------------------------- */
|
||||
/* Visualization General --------------------------- */
|
||||
/* for Objects or Poses (but NOT PoseChannels) */
|
||||
|
||||
/* Animation Visualisation Settings (avs) */
|
||||
/* Animation Visualization Settings (avs) */
|
||||
typedef struct bAnimVizSettings {
|
||||
/* Onion-Skinning Settings ----------------- */
|
||||
int ghost_sf, ghost_ef; /* start and end frames of ghost-drawing range (only used for GHOST_TYPE_RANGE) */
|
||||
@ -254,7 +254,7 @@ typedef enum ePchan_Flag {
|
||||
/* IK/Pose solving*/
|
||||
POSE_CHAIN = (1 << 9),
|
||||
POSE_DONE = (1 << 10),
|
||||
/* visualisation */
|
||||
/* visualization */
|
||||
POSE_KEY = (1 << 11),
|
||||
POSE_STRIDE = (1 << 12),
|
||||
/* standard IK solving */
|
||||
|
@ -127,9 +127,9 @@ typedef enum eArmature_Flag {
|
||||
ARM_AUTO_IK = (1<<9),
|
||||
ARM_NO_CUSTOM = (1<<10), /* made option negative, for backwards compat */
|
||||
ARM_COL_CUSTOM = (1<<11), /* draw custom colors */
|
||||
ARM_GHOST_ONLYSEL = (1<<12), /* when ghosting, only show selected bones (this should belong to ghostflag instead) */ // XXX depreceated
|
||||
ARM_GHOST_ONLYSEL = (1<<12), /* when ghosting, only show selected bones (this should belong to ghostflag instead) */ /* XXX depreceated */
|
||||
ARM_DS_EXPAND = (1<<13), /* dopesheet channel is expanded */
|
||||
ARM_HAS_VIZ_DEPS = (1<<14), /* other objects are used for visualising various states (hack for efficient updates) */
|
||||
ARM_HAS_VIZ_DEPS = (1<<14), /* other objects are used for visualizing various states (hack for efficient updates) */
|
||||
} eArmature_Flag;
|
||||
|
||||
/* armature->drawtype */
|
||||
|
@ -122,7 +122,7 @@ typedef struct Object {
|
||||
|
||||
struct bGPdata *gpd; /* Grease Pencil data */
|
||||
|
||||
bAnimVizSettings avs; /* settings for visualisation of object-transform animation */
|
||||
bAnimVizSettings avs; /* settings for visualization of object-transform animation */
|
||||
bMotionPath *mpath; /* motion path cache for this object */
|
||||
|
||||
ListBase constraintChannels DNA_DEPRECATED; // XXX depreceated... old animation system
|
||||
|
@ -112,7 +112,7 @@ typedef struct ReportList {
|
||||
#
|
||||
typedef struct ReportTimerInfo {
|
||||
float col[3];
|
||||
float greyscale;
|
||||
float grayscale;
|
||||
float widthfac;
|
||||
} ReportTimerInfo;
|
||||
|
||||
|
@ -183,7 +183,7 @@ static void rna_def_animviz_ghosts(BlenderRNA *brna)
|
||||
srna = RNA_def_struct(brna, "AnimVizOnionSkinning", NULL);
|
||||
RNA_def_struct_sdna(srna, "bAnimVizSettings");
|
||||
RNA_def_struct_nested(brna, srna, "AnimViz");
|
||||
RNA_def_struct_ui_text(srna, "Onion Skinning Settings", "Onion Skinning settings for animation visualisation");
|
||||
RNA_def_struct_ui_text(srna, "Onion Skinning Settings", "Onion Skinning settings for animation visualization");
|
||||
|
||||
/* Enums */
|
||||
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
|
||||
@ -256,7 +256,7 @@ static void rna_def_animviz_paths(BlenderRNA *brna)
|
||||
srna = RNA_def_struct(brna, "AnimVizMotionPaths", NULL);
|
||||
RNA_def_struct_sdna(srna, "bAnimVizSettings");
|
||||
RNA_def_struct_nested(brna, srna, "AnimViz");
|
||||
RNA_def_struct_ui_text(srna, "Motion Path Settings", "Motion Path settings for animation visualisation");
|
||||
RNA_def_struct_ui_text(srna, "Motion Path Settings", "Motion Path settings for animation visualization");
|
||||
|
||||
/* Enums */
|
||||
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
|
||||
@ -343,10 +343,10 @@ void rna_def_animviz_common(StructRNA *srna)
|
||||
{
|
||||
PropertyRNA *prop;
|
||||
|
||||
prop = RNA_def_property(srna, "animation_visualisation", PROP_POINTER, PROP_NONE);
|
||||
prop = RNA_def_property(srna, "animation_visualization", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_NEVER_NULL);
|
||||
RNA_def_property_pointer_sdna(prop, NULL, "avs");
|
||||
RNA_def_property_ui_text(prop, "Animation Visualisation", "Animation data for this datablock");
|
||||
RNA_def_property_ui_text(prop, "Animation Visualization", "Animation data for this datablock");
|
||||
}
|
||||
|
||||
static void rna_def_animviz(BlenderRNA *brna)
|
||||
@ -356,21 +356,21 @@ static void rna_def_animviz(BlenderRNA *brna)
|
||||
|
||||
srna = RNA_def_struct(brna, "AnimViz", NULL);
|
||||
RNA_def_struct_sdna(srna, "bAnimVizSettings");
|
||||
RNA_def_struct_ui_text(srna, "Animation Visualisation", "Settings for the visualisation of motion");
|
||||
RNA_def_struct_ui_text(srna, "Animation Visualization", "Settings for the visualization of motion");
|
||||
|
||||
/* onion-skinning settings (nested struct) */
|
||||
prop = RNA_def_property(srna, "onion_skin_frames", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_NEVER_NULL);
|
||||
RNA_def_property_struct_type(prop, "AnimVizOnionSkinning");
|
||||
RNA_def_property_pointer_funcs(prop, "rna_AnimViz_onion_skinning_get", NULL, NULL, NULL);
|
||||
RNA_def_property_ui_text(prop, "Onion Skinning", "Onion Skinning (ghosting) settings for visualisation");
|
||||
RNA_def_property_ui_text(prop, "Onion Skinning", "Onion Skinning (ghosting) settings for visualization");
|
||||
|
||||
/* motion path settings (nested struct) */
|
||||
prop = RNA_def_property(srna, "motion_path", PROP_POINTER, PROP_NONE);
|
||||
RNA_def_property_flag(prop, PROP_NEVER_NULL);
|
||||
RNA_def_property_struct_type(prop, "AnimVizMotionPaths");
|
||||
RNA_def_property_pointer_funcs(prop, "rna_AnimViz_motion_paths_get", NULL, NULL, NULL);
|
||||
RNA_def_property_ui_text(prop, "Motion Paths", "Motion Path settings for visualisation");
|
||||
RNA_def_property_ui_text(prop, "Motion Paths", "Motion Path settings for visualization");
|
||||
}
|
||||
|
||||
/* --- */
|
||||
|
@ -1436,7 +1436,7 @@ static void rna_def_curve(BlenderRNA *brna)
|
||||
|
||||
prop = RNA_def_property(srna, "use_fill_caps", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "flag", CU_FILL_CAPS);
|
||||
RNA_def_property_ui_text(prop, "Fill Caps", "Fill caps for bevelled curves");
|
||||
RNA_def_property_ui_text(prop, "Fill Caps", "Fill caps for beveled curves");
|
||||
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
|
||||
|
||||
/* texture space */
|
||||
@ -1640,7 +1640,7 @@ static void rna_def_curve_nurb(BlenderRNA *brna)
|
||||
|
||||
prop = RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_sdna(prop, NULL, "hide", 1);
|
||||
RNA_def_property_ui_text(prop, "Hide", "Hide this curve in editmode");
|
||||
RNA_def_property_ui_text(prop, "Hide", "Hide this curve in Edit mode");
|
||||
RNA_def_property_update(prop, 0, "rna_Curve_update_data");
|
||||
|
||||
prop = RNA_def_property(srna, "material_index", PROP_INT, PROP_UNSIGNED);
|
||||
|
@ -688,7 +688,7 @@ static void rna_def_fmodifier_function_generator(BlenderRNA *brna)
|
||||
{2, "TAN", 0, "Tangent", ""},
|
||||
{3, "SQRT", 0, "Square Root", ""},
|
||||
{4, "LN", 0, "Natural Logarithm", ""},
|
||||
{5, "SINC", 0, "Normalised Sine", "sin(x) / x"},
|
||||
{5, "SINC", 0, "Normalized Sine", "sin(x) / x"},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
|
||||
|
@ -776,7 +776,7 @@ static void rna_def_material_gamesettings(BlenderRNA *brna)
|
||||
};
|
||||
|
||||
static EnumPropertyItem prop_face_orientation_items[] = {
|
||||
{GEMAT_NORMAL, "NORMAL", 0, "Normal", "No tranformation"},
|
||||
{GEMAT_NORMAL, "NORMAL", 0, "Normal", "No transformation"},
|
||||
{GEMAT_HALO, "HALO", 0, "Halo", "Screen aligned billboard"},
|
||||
{GEMAT_BILLBOARD, "BILLBOARD", 0, "Billboard", "Billboard with Z-axis constraint"},
|
||||
{GEMAT_SHADOW, "SHADOW", 0, "Shadow", "Faces are used for shadow"},
|
||||
|
@ -763,7 +763,7 @@ static EnumPropertyItem *rna_ImageFormatSettings_color_mode_itemf(bContext *C, P
|
||||
const char is_render = (id && GS(id->name) == ID_SCE);
|
||||
|
||||
/* note, we need to act differently for render
|
||||
* where 'BW' will force greyscale even if the output format writes
|
||||
* where 'BW' will force grayscale even if the output format writes
|
||||
* as RGBA, this is age old blender convention and not sure how useful
|
||||
* it really is but keep it for now - campbell */
|
||||
char chan_flag = BKE_imtype_valid_channels(imf->imtype) | (is_render ? IMA_CHAN_FLAG_BW : 0);
|
||||
@ -2869,7 +2869,7 @@ static void rna_def_scene_image_format_data(BlenderRNA *brna)
|
||||
RNA_def_property_enum_items(prop, image_color_mode_items);
|
||||
RNA_def_property_enum_funcs(prop, NULL, NULL, "rna_ImageFormatSettings_color_mode_itemf");
|
||||
RNA_def_property_ui_text(prop, "Color Mode",
|
||||
"Choose BW for saving greyscale images, RGB for saving red, green and blue channels, "
|
||||
"Choose BW for saving grayscale images, RGB for saving red, green and blue channels, "
|
||||
"and RGBA for saving red, green, blue and alpha channels");
|
||||
RNA_def_property_update(prop, NC_SCENE | ND_RENDER_OPTIONS, NULL);
|
||||
|
||||
|
@ -841,7 +841,7 @@ static void rna_def_texture_clouds(BlenderRNA *brna)
|
||||
PropertyRNA *prop;
|
||||
|
||||
static EnumPropertyItem prop_clouds_stype[] = {
|
||||
{TEX_DEFAULT, "GREYSCALE", 0, "Greyscale", ""},
|
||||
{TEX_DEFAULT, "GRAYSCALE", 0, "Grayscale", ""},
|
||||
{TEX_COLOR, "COLOR", 0, "Color", ""},
|
||||
{0, NULL, 0, NULL, NULL}
|
||||
};
|
||||
@ -1783,7 +1783,7 @@ static void rna_def_texture_voxeldata(BlenderRNA *brna)
|
||||
|
||||
static EnumPropertyItem file_format_items[] = {
|
||||
{TEX_VD_BLENDERVOXEL, "BLENDER_VOXEL", 0, "Blender Voxel", "Default binary voxel file format"},
|
||||
{TEX_VD_RAW_8BIT, "RAW_8BIT", 0, "8 bit RAW", "8 bit greyscale binary data"},
|
||||
{TEX_VD_RAW_8BIT, "RAW_8BIT", 0, "8 bit RAW", "8 bit grayscale binary data"},
|
||||
/*{TEX_VD_RAW_16BIT, "RAW_16BIT", 0, "16 bit RAW", ""}, */
|
||||
{TEX_VD_IMAGE_SEQUENCE, "IMAGE_SEQUENCE", 0, "Image Sequence",
|
||||
"Generate voxels from a sequence of image slices"},
|
||||
|
@ -617,7 +617,7 @@ static void rna_def_ui_layout(BlenderRNA *brna)
|
||||
|
||||
prop = RNA_def_property(srna, "enabled", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_funcs(prop, "rna_UILayout_enabled_get", "rna_UILayout_enabled_set");
|
||||
RNA_def_property_ui_text(prop, "Enabled", "When false, this (sub)layout is greyed out");
|
||||
RNA_def_property_ui_text(prop, "Enabled", "When false, this (sub)layout is grayed out");
|
||||
|
||||
prop = RNA_def_property(srna, "alert", PROP_BOOLEAN, PROP_NONE);
|
||||
RNA_def_property_boolean_funcs(prop, "rna_UILayout_alert_get", "rna_UILayout_alert_set");
|
||||
|
@ -463,7 +463,7 @@ static void rna_def_userdef_theme_ui_font_style(BlenderRNA *brna)
|
||||
|
||||
prop = RNA_def_property(srna, "shadowcolor", PROP_FLOAT, PROP_NONE);
|
||||
RNA_def_property_range(prop, 0.0f, 1.0f);
|
||||
RNA_def_property_ui_text(prop, "Shadow Brightness", "Shadow color in grey value");
|
||||
RNA_def_property_ui_text(prop, "Shadow Brightness", "Shadow color in gray value");
|
||||
RNA_def_property_update(prop, 0, "rna_userdef_update");
|
||||
}
|
||||
|
||||
|
@ -319,7 +319,7 @@ void node_socket_copy_default_value(int type, void *to_default_value, void *from
|
||||
* In the interface this could be implemented by a pseudo-script textbox on linked inputs,
|
||||
* with quick selection from a predefined list of conversion options. Some Examples:
|
||||
* - vector component 'z' (vector->float): "z"
|
||||
* - greyscale color (float->color): "grey"
|
||||
* - grayscale color (float->color): "gray"
|
||||
* - color luminance (color->float): "lum"
|
||||
* - matrix column 2 length (matrix->vector->float): "col[1].len"
|
||||
* - mesh vertex coordinate 'y' (mesh->vertex->vector->float): "vertex.co.y"
|
||||
|
@ -1041,7 +1041,7 @@ ImBuf *render_result_rect_to_ibuf(RenderResult *rr, RenderData *rd)
|
||||
}
|
||||
}
|
||||
|
||||
/* color -> greyscale */
|
||||
/* color -> grayscale */
|
||||
/* editing directly would alter the render view */
|
||||
if (rd->im_format.planes == R_IMF_PLANES_BW) {
|
||||
ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
|
||||
|
@ -368,7 +368,7 @@ static void wm_window_add_ghostwindow(const char *title, wmWindow *win)
|
||||
if (win->eventstate == NULL)
|
||||
win->eventstate = MEM_callocN(sizeof(wmEvent), "window event state");
|
||||
|
||||
/* until screens get drawn, make it nice grey */
|
||||
/* until screens get drawn, make it nice gray */
|
||||
glClearColor(0.55, 0.55, 0.55, 0.0);
|
||||
/* Crash on OSS ATI: bugs.launchpad.net/ubuntu/+source/mesa/+bug/656100 */
|
||||
if (!GPU_type_matches(GPU_DEVICE_ATI, GPU_OS_UNIX, GPU_DRIVER_OPENSOURCE)) {
|
||||
|
@ -469,7 +469,7 @@ bool KX_Dome::ParseWarpMesh(STR_String text)
|
||||
* First line is the image type the mesh is support to be applied to: 2 = fisheye, 1=radial
|
||||
* Tthe next line has the mesh dimensions
|
||||
* Rest of the lines are the nodes of the mesh. Each line has x y u v i
|
||||
* (x,y) are the normalised screen coordinates
|
||||
* (x,y) are the normalized screen coordinates
|
||||
* (u,v) texture coordinates
|
||||
* i a multiplicative intensity factor
|
||||
*
|
||||
|
Loading…
Reference in New Issue
Block a user