Changed NTSC and PAL to be consistent with the ITU BT 601 spec, other variations can be done as custom if the user wants it.

This commit is contained in:
Tom Musgrove 2010-03-12 00:22:33 +00:00
parent d896c1f21f
commit 478e90ffdc
14 changed files with 7 additions and 77 deletions

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 2880
bpy.context.scene.render.resolution_y = 2048
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 128
bpy.context.scene.render.pixel_aspect_y = 135
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 1440
bpy.context.scene.render.resolution_y = 1024
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 128
bpy.context.scene.render.pixel_aspect_y = 135
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 1280
bpy.context.scene.render.resolution_y = 1024
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 1
bpy.context.scene.render.pixel_aspect_y = 1
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 486
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 6
bpy.context.scene.render.pixel_aspect_y = 5
bpy.context.scene.render.fps = 30
bpy.context.scene.render.fps_base = 1.001

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 486
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 9
bpy.context.scene.render.pixel_aspect_y = 10
bpy.context.scene.render.fps = 30
bpy.context.scene.render.fps_base = 1.001

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 480
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 8
bpy.context.scene.render.pixel_aspect_y = 9
bpy.context.scene.render.fps = 30
bpy.context.scene.render.fps_base = 1.001

@ -1,7 +1,7 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 480
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 32
bpy.context.scene.render.pixel_aspect_y = 27
bpy.context.scene.render.pixel_aspect_x = 40
bpy.context.scene.render.pixel_aspect_y = 33
bpy.context.scene.render.fps = 30
bpy.context.scene.render.fps_base = 1.001

@ -1,5 +1,5 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 480
bpy.context.scene.render.resolution_y = 486
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 10
bpy.context.scene.render.pixel_aspect_y = 11

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 576
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 54
bpy.context.scene.render.pixel_aspect_y = 51
bpy.context.scene.render.fps = 25
bpy.context.scene.render.fps_base = 1

@ -1,7 +1,7 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 576
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 64
bpy.context.scene.render.pixel_aspect_y = 45
bpy.context.scene.render.pixel_aspect_x = 16
bpy.context.scene.render.pixel_aspect_y = 11
bpy.context.scene.render.fps = 25
bpy.context.scene.render.fps_base = 1

@ -1,7 +1,7 @@
bpy.context.scene.render.resolution_x = 720
bpy.context.scene.render.resolution_y = 576
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 16
bpy.context.scene.render.pixel_aspect_y = 15
bpy.context.scene.render.pixel_aspect_x = 12
bpy.context.scene.render.pixel_aspect_y = 11
bpy.context.scene.render.fps = 25
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 1680
bpy.context.scene.render.resolution_y = 1050
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 1
bpy.context.scene.render.pixel_aspect_y = 1
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 1440
bpy.context.scene.render.resolution_y = 900
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 1
bpy.context.scene.render.pixel_aspect_y = 1
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1

@ -1,7 +0,0 @@
bpy.context.scene.render.resolution_x = 1024
bpy.context.scene.render.resolution_y = 768
bpy.context.scene.render.resolution_percentage = 100
bpy.context.scene.render.pixel_aspect_x = 1
bpy.context.scene.render.pixel_aspect_y = 1
bpy.context.scene.render.fps = 24
bpy.context.scene.render.fps_base = 1