forked from bartvdbraak/blender
Changed NTSC and PAL to be consistent with the ITU BT 601 spec, other variations can be done as custom if the user wants it.
This commit is contained in:
parent
d896c1f21f
commit
478e90ffdc
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 2880
|
||||
bpy.context.scene.render.resolution_y = 2048
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 128
|
||||
bpy.context.scene.render.pixel_aspect_y = 135
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 1440
|
||||
bpy.context.scene.render.resolution_y = 1024
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 128
|
||||
bpy.context.scene.render.pixel_aspect_y = 135
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 1280
|
||||
bpy.context.scene.render.resolution_y = 1024
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 1
|
||||
bpy.context.scene.render.pixel_aspect_y = 1
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 486
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 6
|
||||
bpy.context.scene.render.pixel_aspect_y = 5
|
||||
bpy.context.scene.render.fps = 30
|
||||
bpy.context.scene.render.fps_base = 1.001
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 486
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 9
|
||||
bpy.context.scene.render.pixel_aspect_y = 10
|
||||
bpy.context.scene.render.fps = 30
|
||||
bpy.context.scene.render.fps_base = 1.001
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 480
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 8
|
||||
bpy.context.scene.render.pixel_aspect_y = 9
|
||||
bpy.context.scene.render.fps = 30
|
||||
bpy.context.scene.render.fps_base = 1.001
|
@ -1,7 +1,7 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 480
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 32
|
||||
bpy.context.scene.render.pixel_aspect_y = 27
|
||||
bpy.context.scene.render.pixel_aspect_x = 40
|
||||
bpy.context.scene.render.pixel_aspect_y = 33
|
||||
bpy.context.scene.render.fps = 30
|
||||
bpy.context.scene.render.fps_base = 1.001
|
@ -1,5 +1,5 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 480
|
||||
bpy.context.scene.render.resolution_y = 486
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 10
|
||||
bpy.context.scene.render.pixel_aspect_y = 11
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 576
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 54
|
||||
bpy.context.scene.render.pixel_aspect_y = 51
|
||||
bpy.context.scene.render.fps = 25
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +1,7 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 576
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 64
|
||||
bpy.context.scene.render.pixel_aspect_y = 45
|
||||
bpy.context.scene.render.pixel_aspect_x = 16
|
||||
bpy.context.scene.render.pixel_aspect_y = 11
|
||||
bpy.context.scene.render.fps = 25
|
||||
bpy.context.scene.render.fps_base = 1
|
||||
|
@ -1,7 +1,7 @@
|
||||
bpy.context.scene.render.resolution_x = 720
|
||||
bpy.context.scene.render.resolution_y = 576
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 16
|
||||
bpy.context.scene.render.pixel_aspect_y = 15
|
||||
bpy.context.scene.render.pixel_aspect_x = 12
|
||||
bpy.context.scene.render.pixel_aspect_y = 11
|
||||
bpy.context.scene.render.fps = 25
|
||||
bpy.context.scene.render.fps_base = 1
|
||||
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 1680
|
||||
bpy.context.scene.render.resolution_y = 1050
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 1
|
||||
bpy.context.scene.render.pixel_aspect_y = 1
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 1440
|
||||
bpy.context.scene.render.resolution_y = 900
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 1
|
||||
bpy.context.scene.render.pixel_aspect_y = 1
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
@ -1,7 +0,0 @@
|
||||
bpy.context.scene.render.resolution_x = 1024
|
||||
bpy.context.scene.render.resolution_y = 768
|
||||
bpy.context.scene.render.resolution_percentage = 100
|
||||
bpy.context.scene.render.pixel_aspect_x = 1
|
||||
bpy.context.scene.render.pixel_aspect_y = 1
|
||||
bpy.context.scene.render.fps = 24
|
||||
bpy.context.scene.render.fps_base = 1
|
Loading…
Reference in New Issue
Block a user