forked from bartvdbraak/blender
Support for 'Bullet' in the Makefiles. Enable with:
export NAN_USE_BULLET=true in environment, or in user-def.mk
This commit is contained in:
parent
f7914a2248
commit
4a50f5b593
4
extern/Makefile
vendored
4
extern/Makefile
vendored
@ -40,6 +40,10 @@ ifeq ($(WITH_FREETYPE2), true)
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DIRS += bFTGL/src
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DIRS += bFTGL/src
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endif
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endif
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ifeq ($(NAN_USE_BULLET), true)
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DIRS += bullet
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endif
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TARGET =
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TARGET =
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ifneq ($(OS),irix)
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ifneq ($(OS),irix)
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TARGET=solid
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TARGET=solid
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55
extern/bullet/Bullet/Makefile
vendored
Normal file
55
extern/bullet/Bullet/Makefile
vendored
Normal file
@ -0,0 +1,55 @@
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#
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# $Id$
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#
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# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version. The Blender
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# Foundation also sells licenses for use in proprietary software under
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# the Blender License. See http://www.blender.org/BL/ for information
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# about this.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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|
#
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# You should have received a copy of the GNU General Public License
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||||||
|
# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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||||||
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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# ***** END GPL/BL DUAL LICENSE BLOCK *****
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# opennl intern Makefile
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#
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LIBNAME = bullet
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SOURCEDIR = extern/bullet/Bullet
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DIR = $(OCGDIR)/$(SOURCEDIR)
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CCSRCS = $(wildcard BroadphaseCollision/*.cpp)
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CCSRCS += $(wildcard NarrowPhaseCollision/*.cpp)
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CCSRCS += $(wildcard CollisionShapes/*.cpp)
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CPPFLAGS += -DUSE_DOUBLES -DQHULL -D_LIB
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CPPFLAGS += -I../Bullet -I../BulletDynamics -I../LinearMath
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all debug:: objdirs
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include nan_compile.mk
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.PHONY: objdirs
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objdirs:
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)BroadphaseCollision
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)NarrowPhaseCollision
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)CollisionShapes
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55
extern/bullet/BulletDynamics/Makefile
vendored
Normal file
55
extern/bullet/BulletDynamics/Makefile
vendored
Normal file
@ -0,0 +1,55 @@
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#
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# $Id$
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#
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# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version. The Blender
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# Foundation also sells licenses for use in proprietary software under
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# the Blender License. See http://www.blender.org/BL/ for information
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# about this.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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|
#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): none yet.
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#
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# ***** END GPL/BL DUAL LICENSE BLOCK *****
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# opennl intern Makefile
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#
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LIBNAME = bulletdyn
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SOURCEDIR = extern/bullet/BulletDynamics
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DIR = $(OCGDIR)/$(SOURCEDIR)
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CCSRCS = $(wildcard CollisionDispatch/*.cpp)
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CCSRCS += $(wildcard ConstraintSolver/*.cpp)
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CCSRCS += $(wildcard Dynamics/*.cpp)
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CPPFLAGS += -DUSE_DOUBLES -DQHULL -D_LIB
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CPPFLAGS += -I../Bullet -I../BulletDynamics -I../LinearMath
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all debug:: objdirs
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include nan_compile.mk
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.PHONY: objdirs
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objdirs:
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)CollisionDispatch
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)ConstraintSolver
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@$(MAKE) makedir DIR=$(DIR)/$(DEBUG_DIR)Dynamics
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71
extern/bullet/Makefile
vendored
Executable file
71
extern/bullet/Makefile
vendored
Executable file
@ -0,0 +1,71 @@
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#
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# $Id$
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#
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# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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|
# as published by the Free Software Foundation; either version 2
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|
# of the License, or (at your option) any later version. The Blender
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||||||
|
# Foundation also sells licenses for use in proprietary software under
|
||||||
|
# the Blender License. See http://www.blender.org/BL/ for information
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||||||
|
# about this.
|
||||||
|
#
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||||||
|
# This program is distributed in the hope that it will be useful,
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||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||||
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# GNU General Public License for more details.
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||||||
|
#
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||||||
|
# You should have received a copy of the GNU General Public License
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||||||
|
# along with this program; if not, write to the Free Software Foundation,
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||||||
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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||||||
|
#
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# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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# All rights reserved.
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||||||
|
#
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||||||
|
# The Original Code is: all of this file.
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||||||
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#
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||||||
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# Contributor(s): none yet.
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#
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# ***** END GPL/BL DUAL LICENSE BLOCK *****
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#
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#
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include nan_definitions.mk
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SOURCEDIR = extern/bullet
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LIBNAMES = bullet bulletdyn
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DIR = $(OCGDIR)/$(SOURCEDIR)
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DIRS = Bullet BulletDynamics
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include nan_subdirs.mk
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install: all debug
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@[ -d $(NAN_BULLET) ] || mkdir $(NAN_BULLET)
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@[ -d $(NAN_BULLET)/include ] || mkdir $(NAN_BULLET)/include
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@[ -d $(NAN_BULLET)/include/CollisionShapes ] || mkdir $(NAN_BULLET)/include/CollisionShapes
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@[ -d $(NAN_BULLET)/include/BroadphaseCollision ] || mkdir $(NAN_BULLET)/include/BroadphaseCollision
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@[ -d $(NAN_BULLET)/include/NarrowPhaseCollision ] || mkdir $(NAN_BULLET)/include/NarrowPhaseCollision
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@[ -d $(NAN_BULLET)/include/Dynamics ] || mkdir $(NAN_BULLET)/include/Dynamics
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@[ -d $(NAN_BULLET)/include/ConstraintSolver ] || mkdir $(NAN_BULLET)/include/ConstraintSolver
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@[ -d $(NAN_BULLET)/include/CollisionDispatch ] || mkdir $(NAN_BULLET)/include/CollisionDispatch
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@[ -d $(NAN_BULLET)/lib ] || mkdir $(NAN_BULLET)/lib
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@[ -d $(NAN_BULLET)/lib/debug ] || mkdir $(NAN_BULLET)/lib/debug
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh $(DIR)/Bullet/libbullet.a $(NAN_BULLET)/lib/
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh $(DIR)/Bullet/debug/libbullet.a $(NAN_BULLET)/lib/debug/
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh $(DIR)/BulletDynamics/libbulletdyn.a $(NAN_BULLET)/lib/
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh $(DIR)/BulletDynamics/debug/libbulletdyn.a $(NAN_BULLET)/lib/debug/
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ifeq ($(OS),darwin)
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ranlib $(NAN_BULLET)/lib/libbullet.a
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ranlib $(NAN_BULLET)/lib/debug/libbullet.a
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ranlib $(NAN_BULLET)/lib/libbulletdyn.a
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ranlib $(NAN_BULLET)/lib/debug/libbulletdyn.a
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endif
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh Bullet/CollisionShapes/*.h $(NAN_BULLET)/include/CollisionShapes
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh Bullet/BroadphaseCollision/*.h $(NAN_BULLET)/include/BroadphaseCollision
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh Bullet/NarrowPhaseCollision/*.h $(NAN_BULLET)/include/NarrowPhaseCollision
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh BulletDynamics/Dynamics/*.h $(NAN_BULLET)/include/Dynamics
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh BulletDynamics/ConstraintSolver/*.h $(NAN_BULLET)/include/ConstraintSolver
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh BulletDynamics/CollisionDispatch/*.h $(NAN_BULLET)/include/CollisionDispatch
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@$(NANBLENDERHOME)/intern/tools/cpifdiff.sh LinearMath/*.h $(NAN_BULLET)/include
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@ -125,6 +125,9 @@ ifneq ($(NAN_NO_KETSJI),true)
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# COMLIB += $(OCGDIR)/gameengine/blphys/blode/$(DEBUG_DIR)libblode.a
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# COMLIB += $(OCGDIR)/gameengine/blphys/blode/$(DEBUG_DIR)libblode.a
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# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
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# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
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COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
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COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
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ifeq ($(NAN_USE_BULLET), true)
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COMLIB += $(OCGDIR)/gameengine/blphys/blbullet/$(DEBUG_DIR)libblbullet.a
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endif
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COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
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COMLIB += $(OCGDIR)/gameengine/blphys/common/$(DEBUG_DIR)libcommon.a
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# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
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# COMLIB += $(OCGDIR)/gameengine/blphys/sumo/$(DEBUG_DIR)libsumo.a
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COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
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COMLIB += $(OCGDIR)/gameengine/blphys/dummy/$(DEBUG_DIR)libdummy.a
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@ -144,6 +147,10 @@ ifneq ($(NAN_NO_KETSJI),true)
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COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a
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COMLIB += $(OCGDIR)/gameengine/ketsji/KXNetwork/$(DEBUG_DIR)libKXNetwork.a
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COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a
|
COMLIB += $(OCGDIR)/gameengine/Network/$(DEBUG_DIR)libNetwork.a
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COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a
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COMLIB += $(OCGDIR)/gameengine/Network/LoopBackNetwork/$(DEBUG_DIR)libLoopBackNetwork.a
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ifeq ($(NAN_USE_BULLET), true)
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COMLIB += $(NAN_BULLET)/lib/libbulletdyn.a
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|
COMLIB += $(NAN_BULLET)/lib/libbullet.a
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|
endif
|
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endif
|
endif
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COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a
|
COMLIB += $(NAN_GUARDEDALLOC)/lib/libguardedalloc.a
|
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COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a
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COMLIB += $(NAN_BMFONT)/lib/$(DEBUG_DIR)libbmfont.a
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|
@ -44,6 +44,8 @@ CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
|
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CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
|
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
|
||||||
CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO) -I$(NAN_MOTO)/include
|
CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO) -I$(NAN_MOTO)/include
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CPPFLAGS += -I$(NAN_SOLID)/include
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CPPFLAGS += -I$(NAN_SOLID)/include
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|
CPPFLAGS += -I$(NAN_BULLET)/include
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||||||
|
|
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CPPFLAGS += -I../../blender
|
CPPFLAGS += -I../../blender
|
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# these two needed because of blenkernel
|
# these two needed because of blenkernel
|
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CPPFLAGS += -I../../blender/imbuf
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CPPFLAGS += -I../../blender/imbuf
|
||||||
@ -60,3 +62,4 @@ CPPFLAGS += -I../Rasterizer/RAS_OpenGLRasterizer
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|||||||
CPPFLAGS += -I../Network -I../Ketsji/KXNetwork
|
CPPFLAGS += -I../Network -I../Ketsji/KXNetwork
|
||||||
CPPFLAGS += -I../Physics/common -I../Physics/Dummy
|
CPPFLAGS += -I../Physics/common -I../Physics/Dummy
|
||||||
CPPFLAGS += -I../Physics/BlOde
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CPPFLAGS += -I../Physics/BlOde
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||||||
|
CPPFLAGS += -I../Physics/Bullet
|
||||||
|
@ -44,6 +44,7 @@ CPPFLAGS += -I$(NAN_STRING)/include
|
|||||||
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
|
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include
|
||||||
CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO) -I$(NAN_MOTO)/include
|
CPPFLAGS += -I$(NAN_FUZZICS)/include -I$(NAN_SUMO) -I$(NAN_MOTO)/include
|
||||||
CPPFLAGS += -I$(NAN_SOLID)/include
|
CPPFLAGS += -I$(NAN_SOLID)/include
|
||||||
|
CPPFLAGS += -I$(NAN_BULLET)/include
|
||||||
CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph
|
CPPFLAGS += -I../Rasterizer -I../GameLogic -I../SceneGraph
|
||||||
CPPFLAGS += -I../BlenderRoutines -I../Expressions
|
CPPFLAGS += -I../BlenderRoutines -I../Expressions
|
||||||
CPPFLAGS += -I../../kernel/gen_system
|
CPPFLAGS += -I../../kernel/gen_system
|
||||||
@ -52,6 +53,7 @@ CPPFLAGS += -I../Physics/common
|
|||||||
CPPFLAGS += -I../Physics/Dummy
|
CPPFLAGS += -I../Physics/Dummy
|
||||||
CPPFLAGS += -I../Physics/Sumo
|
CPPFLAGS += -I../Physics/Sumo
|
||||||
CPPFLAGS += -I../Physics/BlOde
|
CPPFLAGS += -I../Physics/BlOde
|
||||||
|
CPPFLAGS += -I../Physics/Bullet
|
||||||
CPPFLAGS += -I.
|
CPPFLAGS += -I.
|
||||||
CPPFLAGS += -I../Converter
|
CPPFLAGS += -I../Converter
|
||||||
CPPFLAGS += -I../../blender/blenkernel
|
CPPFLAGS += -I../../blender/blenkernel
|
||||||
|
44
source/gameengine/Physics/Bullet/Makefile
Normal file
44
source/gameengine/Physics/Bullet/Makefile
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
#
|
||||||
|
# $Id$
|
||||||
|
#
|
||||||
|
# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
||||||
|
#
|
||||||
|
# This program is free software; you can redistribute it and/or
|
||||||
|
# modify it under the terms of the GNU General Public License
|
||||||
|
# as published by the Free Software Foundation; either version 2
|
||||||
|
# of the License, or (at your option) any later version. The Blender
|
||||||
|
# Foundation also sells licenses for use in proprietary software under
|
||||||
|
# the Blender License. See http://www.blender.org/BL/ for information
|
||||||
|
# about this.
|
||||||
|
#
|
||||||
|
# This program is distributed in the hope that it will be useful,
|
||||||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
# GNU General Public License for more details.
|
||||||
|
#
|
||||||
|
# You should have received a copy of the GNU General Public License
|
||||||
|
# along with this program; if not, write to the Free Software Foundation,
|
||||||
|
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
|
#
|
||||||
|
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
||||||
|
# All rights reserved.
|
||||||
|
#
|
||||||
|
# The Original Code is: all of this file.
|
||||||
|
#
|
||||||
|
# Contributor(s): none yet.
|
||||||
|
#
|
||||||
|
# ***** END GPL/BL DUAL LICENSE BLOCK *****
|
||||||
|
#
|
||||||
|
#
|
||||||
|
|
||||||
|
LIBNAME = blbullet
|
||||||
|
DIR = $(OCGDIR)/gameengine/blphys/$(LIBNAME)
|
||||||
|
|
||||||
|
include nan_compile.mk
|
||||||
|
|
||||||
|
CCFLAGS += $(LEVEL_1_CPP_WARNINGS)
|
||||||
|
|
||||||
|
CPPFLAGS += -I$(NAN_BULLET)/include
|
||||||
|
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
|
||||||
|
CPPFLAGS += -I../../Physics/common
|
||||||
|
CPPFLAGS += -I../../Physics/Dummy
|
@ -37,5 +37,8 @@ SOURCEDIR = source/gameengine/Physics
|
|||||||
DIR = $(OCGDIR)/gameengine/blphys
|
DIR = $(OCGDIR)/gameengine/blphys
|
||||||
DIRS = common Sumo Dummy
|
DIRS = common Sumo Dummy
|
||||||
#DIRS += BlOde
|
#DIRS += BlOde
|
||||||
|
ifeq ($(NAN_USE_BULLET), true)
|
||||||
|
DIRS += Bullet
|
||||||
|
endif
|
||||||
|
|
||||||
include nan_subdirs.mk
|
include nan_subdirs.mk
|
||||||
|
@ -42,6 +42,10 @@ ifneq ($(NAN_NO_KETSJI), true)
|
|||||||
CFLAGS += -DGAMEBLENDER=1
|
CFLAGS += -DGAMEBLENDER=1
|
||||||
CFLAGS += -DUSE_SUMO_SOLID
|
CFLAGS += -DUSE_SUMO_SOLID
|
||||||
CCFLAGS += -DUSE_SUMO_SOLID
|
CCFLAGS += -DUSE_SUMO_SOLID
|
||||||
|
ifeq ($(NAN_USE_BULLET), true)
|
||||||
|
CFLAGS += -DUSE_BULLET
|
||||||
|
CCFLAGS += -DUSE_BULLET
|
||||||
|
endif
|
||||||
else
|
else
|
||||||
CPPFLAGS += -DNO_KETSJI
|
CPPFLAGS += -DNO_KETSJI
|
||||||
endif
|
endif
|
||||||
|
@ -67,6 +67,7 @@ else
|
|||||||
export NAN_SOLID ?= $(LCGDIR)/solid
|
export NAN_SOLID ?= $(LCGDIR)/solid
|
||||||
export NAN_QHULL ?= $(LCGDIR)/qhull
|
export NAN_QHULL ?= $(LCGDIR)/qhull
|
||||||
endif
|
endif
|
||||||
|
export NAN_BULLET ?= $(LCGDIR)/bullet
|
||||||
export NAN_SUMO ?= $(SRCHOME)/gameengine/Physics/Sumo
|
export NAN_SUMO ?= $(SRCHOME)/gameengine/Physics/Sumo
|
||||||
export NAN_FUZZICS ?= $(SRCHOME)/gameengine/Physics/Sumo/Fuzzics
|
export NAN_FUZZICS ?= $(SRCHOME)/gameengine/Physics/Sumo/Fuzzics
|
||||||
export NAN_BLENKEY ?= $(LCGDIR)/blenkey
|
export NAN_BLENKEY ?= $(LCGDIR)/blenkey
|
||||||
|
Loading…
Reference in New Issue
Block a user