forked from bartvdbraak/blender
Cycles: More fixes after include changes
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d097c2a1b3
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4b7d95290f
@ -300,8 +300,8 @@ public:
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{
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const int cuda_version = cuewCompilerVersion();
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const int machine = system_cpu_bits();
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const string kernel_path = path_get("source/kernel");
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const string include = path_dirname(kernel_path);
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const string source_path = path_get("source");
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const string include_path = source_path;
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string cflags = string_printf("-m%d "
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"--ptxas-options=\"-v\" "
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"--use_fast_math "
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@ -310,7 +310,7 @@ public:
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"-I\"%s\"",
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machine,
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cuda_version,
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include.c_str());
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include_path.c_str());
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if(use_adaptive_compilation()) {
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cflags += " " + requested_features.get_build_options();
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}
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@ -382,8 +382,8 @@ public:
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compile_kernel_get_common_cflags(requested_features, split);
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/* Try to use locally compiled kernel. */
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const string kernel_path = path_get("source/kernel");
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const string kernel_md5 = path_files_md5_hash(kernel_path);
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const string source_path = path_get("source");
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const string kernel_md5 = path_files_md5_hash(source_path);
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/* We include cflags into md5 so changing cuda toolkit or changing other
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* compiler command line arguments makes sure cubin gets re-built.
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@ -424,9 +424,10 @@ public:
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return "";
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}
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const char *nvcc = cuewCompilerPath();
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const string kernel = path_join(kernel_path,
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path_join("kernels",
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path_join("cuda", split ? "kernel_split.cu" : "kernel.cu")));
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const string kernel = path_join(
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path_join(source_path, "kernel"),
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path_join("kernels",
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path_join("cuda", split ? "kernel_split.cu" : "kernel.cu")));
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double starttime = time_dt();
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printf("Compiling CUDA kernel ...\n");
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@ -235,7 +235,7 @@ string OpenCLCache::get_kernel_md5()
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thread_scoped_lock lock(self.kernel_md5_lock);
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if(self.kernel_md5.empty()) {
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self.kernel_md5 = path_files_md5_hash(path_get("source/kernel"));
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self.kernel_md5 = path_files_md5_hash(path_get("source"));
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}
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return self.kernel_md5;
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}
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@ -320,17 +320,18 @@ static char *path_specials(const string& sub)
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{
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static bool env_init = false;
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static char *env_shader_path;
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static char *env_kernel_path;
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static char *env_source_path;
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if(!env_init) {
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env_shader_path = getenv("CYCLES_SHADER_PATH");
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env_kernel_path = getenv("CYCLES_KERNEL_PATH");
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/* NOTE: It is KERNEL in env variable for compatibility reasons. */
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env_source_path = getenv("CYCLES_KERNEL_PATH");
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env_init = true;
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}
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if(env_shader_path != NULL && sub == "shader") {
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return env_shader_path;
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}
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else if(env_shader_path != NULL && sub == "kernel") {
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return env_kernel_path;
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else if(env_shader_path != NULL && sub == "source") {
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return env_source_path;
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}
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return NULL;
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}
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