Added an optional argument 'seed' to the Freestyle.Noise class constructor.

The value is used as a seed for random number generation if it is equal to
or greater than zero; otherwise, time is used as a seed.
This commit is contained in:
Tamito Kajiyama 2011-08-18 23:07:17 +00:00
parent 0ddf5b1da5
commit 4ec69d5a2b
4 changed files with 17 additions and 11 deletions

@ -913,9 +913,9 @@ class pySinusDisplacementShader(StrokeShader):
it.increment()
class pyPerlinNoise1DShader(StrokeShader):
def __init__(self, freq = 10, amp = 10, oct = 4):
def __init__(self, freq = 10, amp = 10, oct = 4, seed = -1):
StrokeShader.__init__(self)
self.__noise = Noise()
self.__noise = Noise(seed)
self.__freq = freq
self.__amp = amp
self.__oct = oct
@ -932,9 +932,9 @@ class pyPerlinNoise1DShader(StrokeShader):
it.increment()
class pyPerlinNoise2DShader(StrokeShader):
def __init__(self, freq = 10, amp = 10, oct = 4):
def __init__(self, freq = 10, amp = 10, oct = 4, seed = -1):
StrokeShader.__init__(self)
self.__noise = Noise()
self.__noise = Noise(seed)
self.__freq = freq
self.__amp = amp
self.__oct = oct

@ -225,11 +225,11 @@ float Noise::smoothNoise3(Vec3f& vec)
return lerp(sz, c, d);
}
Noise::Noise()
Noise::Noise(long seed)
{
int i, j, k;
seednrand(time(NULL));
seednrand((seed < 0) ? time(NULL) : seed);
for (i = 0 ; i < _Noise_B_ ; i++)
{
p[i] = i;

@ -45,7 +45,7 @@ class LIB_GEOMETRY_EXPORT Noise
public:
/*! Builds a Noise object */
Noise();
Noise(long seed = -1);
/*! Destructor */
~Noise() {}

@ -28,15 +28,21 @@ int FrsNoise_Init( PyObject *module )
static char FrsNoise___doc__[] =
"Class to provide Perlin noise functionalities.\n"
"\n"
".. method:: __init__()\n"
".. method:: __init__(seed = -1)\n"
"\n"
" Builds a Noise object.\n";
" Builds a Noise object. Seed is an optional argument. The seed value is used\n"
" as a seed for random number generation if it is equal to or greater than zero;\n"
" otherwise, time is used as a seed.\n"
"\n"
" :arg seed: Seed for random number generation.\n"
" :type seed: int\n";
static int FrsNoise___init__(BPy_FrsNoise *self, PyObject *args, PyObject *kwds)
{
if(!( PyArg_ParseTuple(args, "") ))
long seed = -1;
if(!( PyArg_ParseTuple(args, "|l", &seed) ))
return -1;
self->n = new Noise();
self->n = new Noise(seed);
return 0;
}