forked from bartvdbraak/blender
R/G/B icons in node space backgroud channel selector all had same color wheel icon which didnt make much sense.
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@ -30,9 +30,7 @@
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/** \file BKE_icons.h
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* \ingroup bke
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*/
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/*
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*
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* Resizable Icons for Blender
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*/
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@ -97,7 +97,7 @@ DEF_ICON(PLUGIN)
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/* various ui */
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DEF_ICON(HELP)
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DEF_ICON(GHOST_ENABLED)
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DEF_ICON(COLOR)
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DEF_ICON(COLOR) /* see COLOR_RED/GREEN/BLUE */
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DEF_ICON(LINKED)
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DEF_ICON(UNLINKED)
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DEF_ICON(HAND)
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@ -428,9 +428,11 @@ DEF_ICON(CURVE_PATH)
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DEF_ICON(BLANK646)
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DEF_ICON(BLANK647)
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DEF_ICON(BLANK648)
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DEF_ICON(BLANK649)
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DEF_ICON(BLANK650)
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DEF_ICON(BLANK651)
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#endif
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DEF_ICON(COLOR_RED)
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DEF_ICON(COLOR_GREEN)
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DEF_ICON(COLOR_BLUE)
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#ifndef DEF_ICON_BLANK_SKIP
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DEF_ICON(BLANK652)
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DEF_ICON(BLANK653)
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DEF_ICON(BLANK654)
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@ -2976,10 +2976,9 @@ static void rna_def_space_node(BlenderRNA *brna)
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{SNODE_USE_ALPHA, "COLOR_ALPHA", ICON_IMAGE_RGB_ALPHA, "Color and Alpha",
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"Draw image with RGB colors and alpha transparency"},
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{SNODE_SHOW_ALPHA, "ALPHA", ICON_IMAGE_ALPHA, "Alpha", "Draw alpha transparency channel"},
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/* XXX, we could use better icons here */
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{SNODE_SHOW_R, "RED", ICON_COLOR, "Red", ""},
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{SNODE_SHOW_G, "GREEN", ICON_COLOR, "Green", ""},
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{SNODE_SHOW_B, "BLUE", ICON_COLOR, "Blue", ""},
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{SNODE_SHOW_R, "RED", ICON_COLOR_RED, "Red", ""},
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{SNODE_SHOW_G, "GREEN", ICON_COLOR_GREEN, "Green", ""},
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{SNODE_SHOW_B, "BLUE", ICON_COLOR_BLUE, "Blue", ""},
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{0, NULL, 0, NULL, NULL}
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};
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