forked from bartvdbraak/blender
X3D Import was broken because some arguments from VRML were missing.
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@ -1332,7 +1332,9 @@ class x3dNode(vrmlNode):
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# Other funcs operate from vrml, but this means we can wrap XML fields, still use nice utility funcs
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# getFieldAsArray getFieldAsBool etc
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def getFieldName(self, field):
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def getFieldName(self, field, ancestry, AS_CHILD=False):
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# ancestry and AS_CHILD are ignored, only used for VRML now
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self_real = self.getRealNode() # incase we're an instance
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field_xml = self.x3dNode.getAttributeNode(field)
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if field_xml:
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