forked from bartvdbraak/blender
BGE Dynamic Loading: Fixing a particularly nasty leak that occurred if LibLoad() errored.
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@ -962,12 +962,14 @@ bool KX_BlenderSceneConverter::LinkBlendFile(BlendHandle *bpy_openlib, const cha
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/* only scene and mesh supported right now */
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if(idcode!=ID_SCE && idcode!=ID_ME &&idcode!=ID_AC) {
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snprintf(err_local, sizeof(err_local), "invalid ID type given \"%s\"\n", group);
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BLO_blendhandle_close(bpy_openlib);
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return false;
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}
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if(GetMainDynamicPath(path)) {
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snprintf(err_local, sizeof(err_local), "blend file already open \"%s\"\n", path);
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*err_str= err_local;
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BLO_blendhandle_close(bpy_openlib);
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return false;
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}
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