Auto-Keyframing (per scene):

Now auto-keyframing can be enabled/disabled per scene (with the insertion mode also stored per scene). The flags used when insertng keyframes are still stored in the user-prefs. 

New scenes have their auto-keyframing settings initialised from the user-preferences.
This commit is contained in:
Joshua Leung 2008-09-27 06:29:52 +00:00
parent 049b88f0d2
commit 50faaccf2e
8 changed files with 36 additions and 9 deletions

@ -41,7 +41,7 @@ struct ListBase;
struct MemFile;
#define BLENDER_VERSION 247
#define BLENDER_SUBVERSION 7
#define BLENDER_SUBVERSION 8
#define BLENDER_MINVERSION 245
#define BLENDER_MINSUBVERSION 15

@ -188,6 +188,7 @@ Scene *add_scene(char *name)
sce->lay= 1;
sce->selectmode= SCE_SELECT_VERTEX;
sce->editbutsize= 0.1;
sce->autokey_mode= U.autokey_mode;
sce->r.mode= R_GAMMA;
sce->r.cfra= 1;

@ -7908,6 +7908,15 @@ static void do_versions(FileData *fd, Library *lib, Main *main)
}
}
}
/* autokey mode settings now used from scene, but need to be initialised off userprefs */
if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 8)) {
Scene *sce;
for (sce= main->scene.first; sce; sce= sce->id.next) {
if (sce->autokey_mode == 0)
sce->autokey_mode= U.autokey_mode;
}
}
/* WATCH IT!!!: pointers from libdata have not been converted yet here! */
/* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */

@ -80,6 +80,24 @@ short deletekey(struct ID *id, int blocktype, char *actname, char *constname, in
void common_insertkey(void);
void common_deletekey(void);
/* ************ Auto-Keyframing ********************** */
/* Notes:
* - All the defines for this (User-Pref settings and Per-Scene settings)
* are defined in DNA_userdef_types.h
* - Scene settings take presidence over those for userprefs, with old files
* inheriting userpref settings for the scene settings
* - "On/Off + Mode" are stored per Scene, but "settings" are currently stored
* as userprefs
*/
/* Auto-Keying macros for use by various tools */
/* check if auto-keyframing is enabled (per scene takes presidence) */
#define IS_AUTOKEY_ON ((G.scene) ? (G.scene->autokey_mode & AUTOKEY_ON) : (U.autokey_mode & AUTOKEY_ON))
/* check the mode for auto-keyframing (per scene takes presidence) */
#define IS_AUTOKEY_MODE(mode) ((G.scene) ? (G.scene->autokey_mode == AUTOKEY_MODE_##mode) : (U.autokey_mode == AUTOKEY_MODE_##mode))
/* check if a flag is set for auto-keyframing (as userprefs only!) */
#define IS_AUTOKEY_FLAG(flag) (U.autokey_flag & AUTOKEY_FLAG_##flag)
/* ************ Keyframe Checking ******************** */
/* Checks whether a keyframe exists for the given ID-block one the given frame */

@ -520,7 +520,9 @@ typedef struct Scene {
float editbutsize; /* size of normals */
short selectmode; /* for mesh only! */
short proportional, prop_mode;
short automerge, pad5, pad6, pad7;
short automerge, pad5, pad6;
short autokey_mode; /* mode for autokeying (defines in DNA_userdef_types.h */
short use_nodes;

@ -290,10 +290,6 @@ extern UserDef U; /* from usiblender.c !!!! */
#define AUTOKEY_FLAG_INSERTNEEDED (1<<1)
#define AUTOKEY_FLAG_AUTOMATKEY (1<<2)
/* Auto-Keying macros */
#define IS_AUTOKEY_ON (U.autokey_mode & AUTOKEY_ON)
#define IS_AUTOKEY_MODE(mode) (U.autokey_mode == AUTOKEY_MODE_##mode)
#define IS_AUTOKEY_FLAG(flag) (U.autokey_flag & AUTOKEY_FLAG_##flag)
/* transopts */
#define USER_TR_TOOLTIPS (1 << 0)

@ -554,12 +554,12 @@ void time_buttons(ScrArea *sa)
xco+= XIC+8;
uiDefIconButBitS(block, TOG, AUTOKEY_ON, REDRAWINFO, ICON_REC,
xco, 0, XIC, YIC, &(U.autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
xco, 0, XIC, YIC, &(G.scene->autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
xco+= XIC;
if (IS_AUTOKEY_ON) {
uiDefButS(block, MENU, REDRAWINFO,
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
xco, 0, 3*XIC, YIC, &(U.autokey_mode), 0, 1, 0, 0,
xco, 0, 3*XIC, YIC, &(G.scene->autokey_mode), 0, 1, 0, 0,
"Mode of automatic keyframe insertion for Objects and Bones");
xco+= (4*XIC);
}

@ -122,6 +122,7 @@
#include "BIF_imasel.h"
#include "BIF_interface.h"
#include "BIF_interface_icons.h"
#include "BIF_keyframing.h"
#include "BIF_meshtools.h"
#include "BIF_mywindow.h"
#include "BIF_oops.h"
@ -4034,7 +4035,7 @@ void drawinfospace(ScrArea *sa, void *spacedata)
(xpos+edgsp+(2*mpref)+(2*midsp)),y5,mpref, buth,
&(U.autokey_mode), 0, 0, 0, 0, "Automatic keyframe insertion for Objects and Bones");
if (IS_AUTOKEY_ON) {
if (U.autokey_mode & AUTOKEY_ON) {
uiDefButS(block, MENU, REDRAWTIME,
"Auto-Keying Mode %t|Add/Replace Keys%x3|Replace Keys %x5",
(xpos+edgsp+(2*mpref)+(2*midsp)),y4,mpref, buth,