forked from bartvdbraak/blender
Allow hiding separate hiding of overlays on stroke.
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157244b13c
commit
51010f5035
@ -814,7 +814,7 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
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sub = row.row()
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sub.prop(brush, "texture_overlay_alpha", text="Alpha")
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sub.prop(brush, "cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
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sub.prop(brush, "primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
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class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
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@ -852,7 +852,7 @@ class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
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sub = row.row()
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sub.prop(brush, "mask_overlay_alpha", text="Alpha")
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sub.prop(brush, "cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
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sub.prop(brush, "secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
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class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
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@ -52,6 +52,8 @@ struct Tex;
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struct ImagePool;
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struct UnifiedPaintSettings;
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enum OverlayFlags;
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extern const char PAINT_CURSOR_SCULPT[3];
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extern const char PAINT_CURSOR_VERTEX_PAINT[3];
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extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
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@ -72,17 +74,21 @@ typedef enum OverlayControlFlags {
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PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY = 1,
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PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY = (1 << 2),
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PAINT_INVALID_OVERLAY_CURVE = (1 << 3),
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PAINT_OVERLAY_OVERRIDE = (1 << 4)
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PAINT_OVERLAY_OVERRIDE_CURSOR = (1 << 4),
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PAINT_OVERLAY_OVERRIDE_PRIMARY = (1 << 5),
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PAINT_OVERLAY_OVERRIDE_SECONDARY = (1 << 6)
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} OverlayControlFlags;
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#define PAINT_OVERRIDE_MASK (PAINT_OVERLAY_OVERRIDE_SECONDARY | \
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PAINT_OVERLAY_OVERRIDE_PRIMARY | \
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PAINT_OVERLAY_OVERRIDE_CURSOR)
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void BKE_paint_invalidate_overlay_tex(struct Scene *scene, const struct Tex *tex);
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void BKE_paint_invalidate_cursor_overlay(struct Scene *scene, struct CurveMapping *curve);
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void BKE_paint_invalidate_overlay_all(void);
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OverlayControlFlags BKE_paint_get_overlay_flags(void);
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void BKE_paint_reset_overlay_invalid(OverlayControlFlags flag);
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void BKE_paint_set_overlay_override(bool flag);
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bool BKE_paint_get_overlay_override(void);
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void BKE_paint_set_overlay_override(enum OverlayFlags flag);
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void BKE_paint_init(struct Paint *p, const char col[3]);
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void BKE_paint_free(struct Paint *p);
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@ -320,7 +320,9 @@ void BKE_brush_debug_print_state(Brush *br)
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_OVERRIDE_ON_STROKE);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE);
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BR_TEST_FLAG_OVERLAY(BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE);
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BR_TEST(jitter, f);
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BR_TEST(spacing, d);
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@ -94,20 +94,21 @@ OverlayControlFlags BKE_paint_get_overlay_flags(void)
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return overlay_flags;
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}
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void BKE_paint_set_overlay_override(bool flag)
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void BKE_paint_set_overlay_override(OverlayFlags flags)
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{
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if (flag)
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overlay_flags |= PAINT_OVERLAY_OVERRIDE;
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else
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overlay_flags &= ~PAINT_OVERLAY_OVERRIDE;
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if (flags & BRUSH_OVERLAY_OVERRIDE_MASK) {
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if (flags & BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE)
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overlay_flags |= PAINT_OVERLAY_OVERRIDE_CURSOR;
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if (flags & BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE)
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overlay_flags |= PAINT_OVERLAY_OVERRIDE_PRIMARY;
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if (flags & BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE)
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overlay_flags |= PAINT_OVERLAY_OVERRIDE_SECONDARY;
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}
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else {
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overlay_flags &= ~(PAINT_OVERRIDE_MASK);
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}
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}
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bool BKE_paint_get_overlay_override(void)
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{
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return ((overlay_flags & PAINT_OVERLAY_OVERRIDE) != 0 );
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}
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void BKE_paint_reset_overlay_invalid(OverlayControlFlags flag)
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{
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overlay_flags &= ~(flag);
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@ -706,7 +706,7 @@ static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
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{
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/* color means that primary brush texture is colured and secondary is used for alpha/mask control */
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bool col = ELEM3(mode, PAINT_TEXTURE_PROJECTIVE, PAINT_TEXTURE_2D, PAINT_VERTEX) ? true: false;
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OverlayControlFlags flags = BKE_paint_get_overlay_flags();
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/* save lots of GL state
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* TODO: check on whether all of these are needed? */
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glPushAttrib(GL_COLOR_BUFFER_BIT |
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@ -723,12 +723,17 @@ static void paint_draw_alpha_overlay(UnifiedPaintSettings *ups, Brush *brush,
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/* coloured overlay should be drawn separately */
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if (col) {
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, true, true);
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, false, false);
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paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
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if (!(flags & PAINT_OVERLAY_OVERRIDE_PRIMARY))
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, true, true);
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if (!(flags & PAINT_OVERLAY_OVERRIDE_SECONDARY))
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, false, false);
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if (!(flags & PAINT_OVERLAY_OVERRIDE_CURSOR))
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paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
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} else {
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, false, true);
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paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
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if (!(flags & PAINT_OVERLAY_OVERRIDE_PRIMARY))
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paint_draw_tex_overlay(ups, brush, vc, x, y, zoom, false, true);
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if (!(flags & PAINT_OVERLAY_OVERRIDE_CURSOR))
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paint_draw_cursor_overlay(ups, brush, vc, x, y, zoom);
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}
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glPopAttrib();
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@ -805,8 +810,7 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
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ups->brush_rotation = 0.0;
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/* draw overlay */
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if (!BKE_paint_get_overlay_override())
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paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
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paint_draw_alpha_overlay(ups, brush, &vc, x, y, zoomx, mode);
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/* TODO: as sculpt and other paint modes are unified, this
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* special mode of drawing will go away */
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@ -434,15 +434,14 @@ PaintStroke *paint_stroke_new(bContext *C,
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stroke->done = done;
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stroke->event_type = event_type; /* for modal, return event */
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if (br->overlay_flags & BRUSH_OVERLAY_OVERRIDE_ON_STROKE)
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BKE_paint_set_overlay_override(true);
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BKE_paint_set_overlay_override(br->overlay_flags);
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return stroke;
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}
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void paint_stroke_data_free(struct wmOperator *op)
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{
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BKE_paint_set_overlay_override(false);
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BKE_paint_set_overlay_override(0);
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MEM_freeN(op->customdata);
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op->customdata = NULL;
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}
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@ -158,9 +158,15 @@ typedef enum OverlayFlags {
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BRUSH_OVERLAY_CURSOR = (1),
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BRUSH_OVERLAY_PRIMARY = (1 << 1),
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BRUSH_OVERLAY_SECONDARY = (1 << 2),
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BRUSH_OVERLAY_OVERRIDE_ON_STROKE = (1 << 3)
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BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE = (1 << 3),
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BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE = (1 << 4),
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BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE = (1 << 5)
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} OverlayFlags;
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#define BRUSH_OVERLAY_OVERRIDE_MASK (BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE | \
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BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE | \
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BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE)
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/* Brush.sculpt_tool */
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typedef enum BrushSculptTool {
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SCULPT_TOOL_DRAW = 1,
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@ -1028,7 +1028,17 @@ static void rna_def_brush(BlenderRNA *brna)
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RNA_def_property_update(prop, 0, "rna_Brush_update");
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prop = RNA_def_property(srna, "cursor_overlay_override", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "overlay_flags", BRUSH_OVERLAY_OVERRIDE_ON_STROKE);
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RNA_def_property_boolean_sdna(prop, NULL, "overlay_flags", BRUSH_OVERLAY_CURSOR_OVERRIDE_ON_STROKE);
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RNA_def_property_ui_text(prop, "Override Overlay", "Don't show overlay during a stroke");
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RNA_def_property_update(prop, 0, "rna_Brush_update");
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prop = RNA_def_property(srna, "primary_overlay_override", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "overlay_flags", BRUSH_OVERLAY_PRIMARY_OVERRIDE_ON_STROKE);
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RNA_def_property_ui_text(prop, "Override Overlay", "Don't show overlay during a stroke");
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RNA_def_property_update(prop, 0, "rna_Brush_update");
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prop = RNA_def_property(srna, "secondary_overlay_override", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_sdna(prop, NULL, "overlay_flags", BRUSH_OVERLAY_SECONDARY_OVERRIDE_ON_STROKE);
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RNA_def_property_ui_text(prop, "Override Overlay", "Don't show overlay during a stroke");
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RNA_def_property_update(prop, 0, "rna_Brush_update");
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