forked from bartvdbraak/blender
BGE: Flipping vsync constants so VSYNC_ON is 0.
This will make transitions from older versions of Blender easier since VSYNC_ON will be the default. This could have been changed in a do_version, but the vsync code has yet to see an official release, so I figured this would be a bit nicer. Also, this makes VSYNC_ON the default for new scenes as well.
This commit is contained in:
parent
ef8ea14f45
commit
51bca0d7dc
@ -693,8 +693,8 @@ typedef struct GameData {
|
||||
#define RAS_STORE_VBO 3
|
||||
|
||||
/* vsync */
|
||||
#define VSYNC_OFF 0
|
||||
#define VSYNC_ON 1
|
||||
#define VSYNC_ON 0
|
||||
#define VSYNC_OFF 1
|
||||
#define VSYNC_ADAPTIVE 2
|
||||
|
||||
/* GameData.flag */
|
||||
|
@ -290,7 +290,7 @@ extern "C" void StartKetsjiShell(struct bContext *C, struct ARegion *ar, rcti *c
|
||||
if (startscene->gm.vsync == VSYNC_ADAPTIVE)
|
||||
canvas->SetSwapInterval(-1);
|
||||
else
|
||||
canvas->SetSwapInterval(startscene->gm.vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
|
||||
canvas->SetSwapInterval(!startscene->gm.vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
|
||||
|
||||
RAS_IRenderTools* rendertools = new KX_BlenderRenderTools();
|
||||
RAS_IRasterizer* rasterizer = NULL;
|
||||
|
@ -586,7 +586,7 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
|
||||
if (gm->vsync == VSYNC_ADAPTIVE)
|
||||
m_canvas->SetSwapInterval(-1);
|
||||
else
|
||||
m_canvas->SetSwapInterval(gm->vsync); // VSYNC_OFF == 0, VSYNC_ON == 1, so this works
|
||||
m_canvas->SetSwapInterval(!gm->vsync); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
|
||||
|
||||
m_canvas->Init();
|
||||
if (gm->flag & GAME_SHOW_MOUSE)
|
||||
|
@ -1378,14 +1378,14 @@ static PyObject *gPySetVsync(PyObject *, PyObject *args)
|
||||
if (!PyArg_ParseTuple(args, "i:setVsync", &interval))
|
||||
return NULL;
|
||||
|
||||
if (interval < VSYNC_OFF || interval > VSYNC_ADAPTIVE) {
|
||||
if (interval < 0 || interval > VSYNC_ADAPTIVE) {
|
||||
PyErr_SetString(PyExc_ValueError, "Rasterizer.setVsync(value): value must be VSYNC_OFF, VSYNC_ON, or VSYNC_ADAPTIVE");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (interval == VSYNC_ADAPTIVE)
|
||||
interval = -1;
|
||||
gp_Canvas->SetSwapInterval(interval);
|
||||
gp_Canvas->SetSwapInterval(!interval); // VSYNC_OFF == 1, VSYNC_ON == 0, so this works
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user