Fix for bug #4425:

- Assert was causing blender to crash on non-manifold meshes with a decimation
  modifier. Even in a debug build, there's no reason to crash blender then,
  because the modifier handles this ok and displays a warning message.

  Part of the problem is NDEBUG not being set in scons/linux for release builds,
  but always enabled for makefiles even in debug builds.
This commit is contained in:
Brecht Van Lommel 2006-07-01 17:51:48 +00:00
parent 1eb2724983
commit 51f0717a78

@ -199,8 +199,6 @@ SwapFace(
if (old_f == m_faces[1]) {
m_faces[1] = new_f;
} else {
MT_assert(false);
LOD_MeshException e(LOD_MeshException::e_search_error);
throw(e);
}