forked from bartvdbraak/blender
disable game engine by default until navmesh is working.
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@ -123,7 +123,7 @@ option(WITH_BUILDINFO "Include extra build details (only disable for develop
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option(WITH_IK_ITASC "Enable ITASC IK solver (only disable for development & for incompatible C++ compilers)" ON)
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option(WITH_FFTW3 "Enable FFTW3 support (Used for smoke and audio effects)" OFF)
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option(WITH_BULLET "Enable Bullet (Physics Engine)" ON)
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option(WITH_GAMEENGINE "Enable Game Engine" ON)
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option(WITH_GAMEENGINE "Enable Game Engine" OFF) # DISABLE FOR BMESH UNTIL NAVMESH IS WORKING
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option(WITH_PLAYER "Build Player" OFF)
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# GHOST Windowing Library Options
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