- more warning killing: unused vars, double -> float constants, signedness

This commit is contained in:
Daniel Dunbar 2005-07-14 22:21:12 +00:00
parent 480b8ce10b
commit 5332854a7b

@ -796,7 +796,7 @@ static int fd_read_from_memfile(FileData *filedata, void *buffer, int size)
seek= 0;
while(chunk) {
if(seek + chunk->size > filedata->seek) break;
if(seek + chunk->size > (unsigned) filedata->seek) break;
seek+= chunk->size;
chunk= chunk->next;
}
@ -1382,7 +1382,7 @@ static void lib_link_pose(FileData *fd, Object *ob, bPose *pose)
static void lib_link_armature(FileData *fd, Main *main)
{
bArmature *arm;
Bone *bone;
// Bone *bone;
arm= main->armature.first;
@ -3949,7 +3949,6 @@ static void do_versions(FileData *fd, Main *main)
if(main->versionfile <= 220) {
Object *ob;
Mesh *me;
bArmature *arm;
ob = main->object.first;
@ -4059,7 +4058,6 @@ static void do_versions(FileData *fd, Main *main)
Scene *sce;
Mesh *me;
bScreen *sc;
Object *ob;
for (sound=main->sound.first; sound; sound=sound->id.next)
{
@ -4191,12 +4189,12 @@ static void do_versions(FileData *fd, Main *main)
}
// init new shader vars
for (ma= main->mat.first; ma; ma= ma->id.next) {
ma->refrac= 4.0;
ma->roughness= 0.5;
ma->param[0]= 0.5;
ma->param[1]= 0.1;
ma->param[2]= 0.1;
ma->param[3]= 0.05;
ma->refrac= 4.0f;
ma->roughness= 0.5f;
ma->param[0]= 0.5f;
ma->param[1]= 0.1f;
ma->param[2]= 0.1f;
ma->param[3]= 0.05f;
}
// patch for old wrong max view2d settings, allows zooming out more
for (sc= main->screen.first; sc; sc= sc->id.next) {
@ -4282,7 +4280,7 @@ static void do_versions(FileData *fd, Main *main)
if (sl->spacetype==SPACE_BUTS) {
SpaceButs *sbuts= (SpaceButs *) sl;
sbuts->v2d.maxzoom= 1.2;
sbuts->v2d.maxzoom= 1.2f;
if(sbuts->mainb==BUTS_LAMP) {
sbuts->mainb= CONTEXT_SHADING;
@ -4348,7 +4346,7 @@ static void do_versions(FileData *fd, Main *main)
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if(sl->blockscale==0.0) sl->blockscale= 0.7;
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
/* added: 5x better zoom in for action */
if(sl->spacetype==SPACE_ACTION) {
SpaceAction *sac= (SpaceAction *)sl;
@ -4401,7 +4399,7 @@ static void do_versions(FileData *fd, Main *main)
ma->fresnel_mir= 0.0;
}
else if(ma->ang<1.0) { // temporal, because of IOR & fresnel change
ma->ang= 1.0/ma->ang;
ma->ang= 1.0f/ma->ang;
ma->fresnel_tra= ma->ang;
ma->fresnel_mir= ma->ang;
}
@ -4426,7 +4424,7 @@ static void do_versions(FileData *fd, Main *main)
wrld= main->world.first;
while(wrld) {
if(wrld->range==0.0) {
wrld->range= 1.0/wrld->exposure;
wrld->range= 1.0f/wrld->exposure;
}
wrld= wrld->id.next;
}
@ -4468,25 +4466,25 @@ static void do_versions(FileData *fd, Main *main)
/* copied from kernel texture.c */
if(tex->ns_outscale==0.0) {
/* musgrave */
tex->mg_H = 1.0;
tex->mg_lacunarity = 2.0;
tex->mg_octaves = 2.0;
tex->mg_offset = 1.0;
tex->mg_gain = 1.0;
tex->ns_outscale = 1.0;
tex->mg_H = 1.0f;
tex->mg_lacunarity = 2.0f;
tex->mg_octaves = 2.0f;
tex->mg_offset = 1.0f;
tex->mg_gain = 1.0f;
tex->ns_outscale = 1.0f;
/* distnoise */
tex->dist_amount = 1.0;
tex->dist_amount = 1.0f;
/* voronoi */
tex->vn_w1 = 1.0;
tex->vn_mexp = 2.5;
tex->vn_w1 = 1.0f;
tex->vn_mexp = 2.5f;
}
tex= tex->id.next;
}
while(wrld) {
if(wrld->aodist==0.0) {
wrld->aodist= 10.0;
wrld->aobias= 0.05;
wrld->aodist= 10.0f;
wrld->aobias= 0.05f;
}
if(wrld->aosamp==0.0) wrld->aosamp= 5;
if(wrld->aoenergy==0.0) wrld->aoenergy= 1.0;
@ -4501,7 +4499,7 @@ static void do_versions(FileData *fd, Main *main)
for (sa= sc->areabase.first; sa; sa= sa->next) {
SpaceLink *sl;
for (sl= sa->spacedata.first; sl; sl= sl->next) {
if(sl->blockscale==0.0) sl->blockscale= 0.7;
if(sl->blockscale==0.0) sl->blockscale= 0.7f;
/* added: 5x better zoom in for nla */
if(sl->spacetype==SPACE_NLA) {
@ -4590,7 +4588,7 @@ static void do_versions(FileData *fd, Main *main)
Editing *ed;
while(tex) {
if(tex->nabla==0.0) tex->nabla= 0.025;
if(tex->nabla==0.0) tex->nabla= 0.025f;
tex= tex->id.next;
}
while(sce) {
@ -4616,22 +4614,22 @@ static void do_versions(FileData *fd, Main *main)
while(sce) {
sce->r.mode &= ~R_ZBLUR; // disabled for release
if(sce->r.postsat==0.0) sce->r.postsat= 1.0;
if(sce->r.postsat==0.0) sce->r.postsat= 1.0f;
if(sce->r.zgamma==0.0) {
sce->r.focus= 0.9;
sce->r.zgamma= 1.0;
sce->r.zsigma= 4.0;
sce->r.zblur= 10.0;
sce->r.zmin= 0.8;
sce->r.focus= 0.9f;
sce->r.zgamma= 1.0f;
sce->r.zsigma= 4.0f;
sce->r.zblur= 10.0f;
sce->r.zmin= 0.8f;
}
if(sce->editbutsize==0.0) sce->editbutsize= 0.1;
if(sce->editbutsize==0.0) sce->editbutsize= 0.1f;
sce= sce->id.next;
}
while(cam) {
if(cam->ortho_scale==0.0) {
cam->ortho_scale= 256.0/cam->lens;
cam->ortho_scale= 256.0f/cam->lens;
if(cam->type==CAM_ORTHO) printf("NOTE: ortho render has changed, tweak new Camera 'scale' value.\n");
}
cam= cam->id.next;
@ -4665,16 +4663,16 @@ static void do_versions(FileData *fd, Main *main)
// init new shader vars
for (ma= main->mat.first; ma; ma= ma->id.next) {
if(ma->darkness==0.0) {
ma->rms=0.1;
ma->darkness=1.0;
ma->rms=0.1f;
ma->darkness=1.0f;
}
}
/* softbody init new vars */
for(ob= main->object.first; ob; ob= ob->id.next) {
if(ob->soft) {
if(ob->soft->defgoal==0.0) ob->soft->defgoal= 0.7;
if(ob->soft->physics_speed==0.0) ob->soft->physics_speed= 1.0;
if(ob->soft->defgoal==0.0) ob->soft->defgoal= 0.7f;
if(ob->soft->physics_speed==0.0) ob->soft->physics_speed= 1.0f;
if(ob->soft->interval==0) {
ob->soft->interval= 2;
@ -4693,7 +4691,6 @@ static void do_versions(FileData *fd, Main *main)
}
if(main->versionfile <= 237) {
bArmature *arm;
bPoseChannel *pchan;
bConstraint *con;
Object *ob;