Fix for [#25857] create_dupli_list incorrect behaviour with particle systems

* Particle duplis are now always created with render percentage if G.rendering is set.
* This is not yet a perfect solution (hair for example won't yet work correctly), but
  it's good to have even partial functionality here until a proper way to handle this
  is implemented.
This commit is contained in:
Janne Karhu 2011-02-12 21:54:50 +00:00
parent 0a83817672
commit 54b2127fad
2 changed files with 54 additions and 3 deletions

@ -1173,6 +1173,8 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
int a, b, counter, hair = 0;
int totpart, totchild, totgroup=0, pa_num;
int no_draw_flag = PARS_UNEXIST;
if(psys==0) return;
/* simple preventing of too deep nested groups */
@ -1186,6 +1188,9 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
if(!psys_check_enabled(par, psys))
return;
if(G.rendering == 0)
no_draw_flag |= PARS_NO_DISP;
ctime = bsystem_time(scene, par, (float)scene->r.cfra, 0.0);
totpart = psys->totpart;
@ -1280,7 +1285,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
for(pa=psys->particles,counter=0; a<totpart+totchild; a++,pa++,counter++) {
if(a<totpart) {
/* handle parent particle */
if(pa->flag & (PARS_UNEXIST+PARS_NO_DISP))
if(pa->flag & no_draw_flag)
continue;
pa_num = pa->num;

@ -235,6 +235,50 @@ static Mesh *rna_Object_create_mesh(Object *ob, ReportList *reports, Scene *sce,
return tmpmesh;
}
/* mostly a copy from convertblender.c */
static void dupli_render_particle_set(Scene *scene, Object *ob, int level, int enable)
{
/* ugly function, but we need to set particle systems to their render
* settings before calling object_duplilist, to get render level duplis */
Group *group;
GroupObject *go;
ParticleSystem *psys;
DerivedMesh *dm;
float mat[4][4];
unit_m4(mat);
if(level >= MAX_DUPLI_RECUR)
return;
if(ob->transflag & OB_DUPLIPARTS) {
for(psys=ob->particlesystem.first; psys; psys=psys->next) {
if(ELEM(psys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) {
if(enable)
psys_render_set(ob, psys, mat, mat, 1, 1, 0.f);
else
psys_render_restore(ob, psys);
}
}
if(level == 0 && enable) {
/* this is to make sure we get render level duplis in groups:
* the derivedmesh must be created before init_render_mesh,
* since object_duplilist does dupliparticles before that */
dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL);
dm->release(dm);
for(psys=ob->particlesystem.first; psys; psys=psys->next)
psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated;
}
}
if(ob->dup_group==NULL) return;
group= ob->dup_group;
for(go= group->gobject.first; go; go= go->next)
dupli_render_particle_set(scene, go->ob, level+1, enable);
}
/* When no longer needed, duplilist should be freed with Object.free_duplilist */
static void rna_Object_create_duplilist(Object *ob, ReportList *reports, Scene *sce)
{
@ -250,9 +294,11 @@ static void rna_Object_create_duplilist(Object *ob, ReportList *reports, Scene *
free_object_duplilist(ob->duplilist);
ob->duplilist= NULL;
}
if(G.rendering)
dupli_render_particle_set(sce, ob, 0, 1);
ob->duplilist= object_duplilist(sce, ob);
if(G.rendering)
dupli_render_particle_set(sce, ob, 0, 0);
/* ob->duplilist should now be freed with Object.free_duplilist */
}