* Sampled Motion Blur Panel missed check for compatible engines, causing the panel to appear in Game Engine and Netrender as well.
This commit is contained in:
Thomas Dinges 2010-11-02 11:10:21 +00:00
parent 5fb6c942b7
commit 55ad862386

@ -490,7 +490,7 @@ class RENDER_PT_motion_blur(RenderButtonsPanel, bpy.types.Panel):
@classmethod
def poll(cls, context):
rd = context.scene.render
return not rd.use_full_sample
return not rd.use_full_sample and (rd.engine in cls.COMPAT_ENGINES)
def draw_header(self, context):
rd = context.scene.render