Fix missing NULL checks

This commit is contained in:
Campbell Barton 2015-04-09 17:23:51 +10:00
parent 089fc24c76
commit 55ee436618

@ -868,9 +868,9 @@ void BKE_sequence_reload_new_file(Scene *scene, Sequence *seq, const bool lock_r
seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
anim = openanim(str, IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0),
seq->streamindex, seq->strip->colorspace_settings.name);
seq_anim_add_suffix(scene, anim, i);
if (anim) {
seq_anim_add_suffix(scene, anim, i);
sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim");
BLI_addtail(&seq->anims, sanim);
sanim->anim = anim;
@ -5065,9 +5065,9 @@ Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoad
seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX);
anim_arr[j] = openanim(str, IB_rect, 0, colorspace);
seq_anim_add_suffix(scene, anim_arr[j], i);
if (anim_arr[j]) {
seq_anim_add_suffix(scene, anim_arr[j], i);
j++;
}
}