forked from bartvdbraak/blender
fix for warnings, add back pose relax into the pose menu.
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parent
4b80d4e60d
commit
57baa94631
@ -1025,6 +1025,10 @@ class VIEW3D_MT_pose(bpy.types.Menu):
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layout.separator()
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layout.operator("pose.relax")
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layout.separator()
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layout.menu("VIEW3D_MT_pose_apply")
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layout.separator()
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@ -178,6 +178,7 @@ int face_select(struct bContext *C, struct Object *ob, short mval[2], int extend
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void face_borderselect(struct bContext *C, struct Object *ob, struct rcti *rect, int select, int extend);
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void selectall_tface(struct Object *ob, int action);
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void select_linked_tfaces(struct bContext *C, struct Object *ob, short mval[2], int mode);
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int minmax_tface(struct Object *ob, float *min, float *max);
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/* object_vgroup.c */
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@ -450,7 +450,7 @@ void selectswap_tface(Scene *scene)
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// XXX notifier! object_tface_flags_changed(OBACT, 0);
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}
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int minmax_tface(Scene *scene, Object *ob, float *min, float *max)
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int minmax_tface(Object *ob, float *min, float *max)
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{
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Mesh *me= get_mesh(ob);
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MFace *mf;
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@ -76,6 +76,7 @@
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#include "ED_screen.h"
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#include "ED_transform.h"
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#include "ED_types.h"
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#include "ED_mesh.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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@ -1384,7 +1385,7 @@ static int viewselected_exec(bContext *C, wmOperator *op) /* like a localview wi
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}
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}
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else if (paint_facesel_test(ob)) {
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ok= minmax_tface(scene, ob, min, max);
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ok= minmax_tface(ob, min, max);
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}
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else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
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ok= PE_minmax(scene, min, max);
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@ -1483,13 +1484,8 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
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}
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else {
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/* non camera center */
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float *curs= give_cursor(scene, v3d);
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float new_ofs[3];
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new_ofs[0]= -curs[0];
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new_ofs[1]= -curs[1];
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new_ofs[2]= -curs[2];
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negate_v3_v3(new_ofs, give_cursor(scene, v3d));
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smooth_view(C, NULL, NULL, new_ofs, NULL, NULL, NULL);
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}
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