Fix sculpt mode drawing performance regression, happened on at least

NVidia/Linux. Disabling GL_MULTISAMPLE apparently makes things go much
slower even though we're not using it, why is a mystery to me.
This commit is contained in:
Brecht Van Lommel 2010-02-01 19:22:54 +00:00
parent 676cc6d6c8
commit 58b89bbac3

@ -1314,7 +1314,9 @@ void GPU_state_init(void)
glCullFace(GL_BACK);
glDisable(GL_CULL_FACE);
glDisable(GL_MULTISAMPLE_ARB);
/* calling this makes drawing very slow when AA is not set up in ghost
on Linux/NVIDIA.
glDisable(GL_MULTISAMPLE); */
}
/* debugging aid */