Bug in commit for 'linked scene sets', that got sneaked in after 2.40. :)

This fixes shaded mode in lostride demo file, also for scenes that use
sets in shaded drawmode, lighting now will look ok.
This commit is contained in:
Ton Roosendaal 2006-01-23 21:13:48 +00:00
parent f9bb1b534e
commit 58db0210a8

@ -310,7 +310,7 @@ static void initfastshade(void)
Mat4Invert(fviewmat, R.viewinv);
/* initrendertexture(); */
setscene = G.scene->set;
setscene = G.scene;
base= G.scene->base.first;
while(base) {
ob= base->object;