don't use hull testing code by default

This commit is contained in:
Erwin Coumans 2006-04-14 03:18:17 +00:00
parent 80313105d9
commit 5a26279d63

@ -679,9 +679,11 @@ void KX_ConvertODEEngineObject(KX_GameObject* gameobj,
#ifdef WIN32
#if _MSC_VER >= 1310
//only use SIMD Hull code under Win32
#ifdef TEST_HULL
#define USE_HULL 1
#include "NarrowPhaseCollision/Hull.h"
#endif //#ifdef TEST_HULL
#endif //_MSC_VER
#endif //WIN32