forked from bartvdbraak/blender
Fix for VBO drawing in multires sculpting
Was a mistake in a code cleanup commit, r51118. Fixes bug [#32919] Sculting performance regression in svn_51118 projects.blender.org/tracker/?func=detail&aid=32919&group_id=9&atid=498
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@ -1763,7 +1763,7 @@ static GLuint gpu_get_grid_buffer(int gridsize, GLenum *index_type, unsigned *to
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/* VBO is disabled; delete the previous buffer (if it exists) and
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* return an invalid handle */
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if (gpu_vbo_enabled()) {
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if (!gpu_vbo_enabled()) {
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if (buffer)
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glDeleteBuffersARB(1, &buffer);
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return 0;
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