forked from bartvdbraak/blender
Fix #33419: incorrect color with projection painting in cases strength != 1.0
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@ -3937,7 +3937,7 @@ BLI_INLINE void rgba_float_to_uchar__mul_v3(unsigned char rgba_ub[4], const floa
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{
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rgba_ub[0] = f_to_char(rgba[0] * rgb[0]);
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rgba_ub[1] = f_to_char(rgba[1] * rgb[1]);
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rgba_ub[2] = f_to_char(rgba[2] * rgb[3]);
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rgba_ub[2] = f_to_char(rgba[2] * rgb[2]);
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rgba_ub[3] = f_to_char(rgba[3]);
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}
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