CXX_Guardedalloc was complaining about freeing NULL pointers in VideoTexture. I've added guards around the deletes to prevent this.

This commit is contained in:
Mitchell Stokes 2011-01-02 10:05:22 +00:00
parent f101e59e09
commit 6127bcf854

@ -56,7 +56,8 @@ m_staticSources(staticSrc), m_pyfilter(NULL)
ImageBase::~ImageBase (void)
{
// release image
delete [] m_image;
if (m_image)
delete [] m_image;
}
@ -198,7 +199,8 @@ void ImageBase::init (short width, short height)
// set new buffer size
m_imgSize = newSize;
// release previous and create new buffer
delete [] m_image;
if (m_image)
delete [] m_image;
m_image = new unsigned int[m_imgSize];
}
// new image size