forked from bartvdbraak/blender
Rename global_ft_lib and make it static.
Remove the XXX code from blf_glyph.c and use the pointer inside the FontBLF struct. If still have problem, let me know.
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9ee1b3930f
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@ -52,17 +52,17 @@
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#include "blf_internal.h"
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/* freetype2 handle. */
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FT_Library global_ft_lib;
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/* freetype2 handle ONLY for this file!. */
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static FT_Library ft_lib;
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int blf_font_init(void)
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{
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return(FT_Init_FreeType(&global_ft_lib));
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return(FT_Init_FreeType(&ft_lib));
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}
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void blf_font_exit(void)
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{
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FT_Done_FreeType(global_ft_lib);
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FT_Done_FreeType(ft_lib);
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}
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void blf_font_size(FontBLF *font, int size, int dpi)
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@ -547,6 +547,7 @@ static void blf_font_fill(FontBLF *font)
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font->b_col[1]= 0;
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font->b_col[2]= 0;
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font->b_col[3]= 0;
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font->ft_lib= ft_lib;
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memset(font->glyph_ascii_table, 0, sizeof(font->glyph_ascii_table));
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}
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@ -558,7 +559,7 @@ FontBLF *blf_font_new(const char *name, const char *filename)
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char *mfile;
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font= (FontBLF *)MEM_mallocN(sizeof(FontBLF), "blf_font_new");
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err= FT_New_Face(global_ft_lib, filename, 0, &font->face);
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err= FT_New_Face(ft_lib, filename, 0, &font->face);
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if (err) {
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MEM_freeN(font);
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return(NULL);
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@ -600,7 +601,7 @@ FontBLF *blf_font_new_from_mem(const char *name, unsigned char *mem, int mem_siz
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FT_Error err;
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font= (FontBLF *)MEM_mallocN(sizeof(FontBLF), "blf_font_new_from_mem");
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err= FT_New_Memory_Face(global_ft_lib, mem, mem_size, 0, &font->face);
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err= FT_New_Memory_Face(ft_lib, mem, mem_size, 0, &font->face);
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if (err) {
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MEM_freeN(font);
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return(NULL);
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@ -51,8 +51,6 @@
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#include "blf_internal_types.h"
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#include "blf_internal.h"
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/* XXX copied from blf_font.c */
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extern FT_Library global_ft_lib;
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GlyphCacheBLF *blf_glyph_cache_find(FontBLF *font, int size, int dpi)
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{
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@ -236,9 +234,9 @@ GlyphBLF *blf_glyph_add(FontBLF *font, unsigned int index, unsigned int c)
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/* Convert result from 1 bit per pixel to 8 bit per pixel */
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/* Accum errors for later, fine if not interested beyond "ok vs any error" */
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FT_Bitmap_New(&tempbitmap);
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err += FT_Bitmap_Convert(global_ft_lib, &slot->bitmap, &tempbitmap, 1); /* Does Blender use Pitch 1 always? It works so far */
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err += FT_Bitmap_Copy(global_ft_lib, &tempbitmap, &slot->bitmap);
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err += FT_Bitmap_Done(global_ft_lib, &tempbitmap);
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err += FT_Bitmap_Convert(font->ft_lib, &slot->bitmap, &tempbitmap, 1); /* Does Blender use Pitch 1 always? It works so far */
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err += FT_Bitmap_Copy(font->ft_lib, &tempbitmap, &slot->bitmap);
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err += FT_Bitmap_Done(font->ft_lib, &tempbitmap);
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} else {
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err = FT_Render_Glyph(slot, FT_RENDER_MODE_NORMAL);
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}
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@ -183,6 +183,9 @@ typedef struct FontBLF {
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/* fast ascii lookip */
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GlyphBLF *glyph_ascii_table[256];
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/* freetype2 lib handle. */
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FT_Library ft_lib;
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/* freetype2 face. */
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FT_Face face;
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