forked from bartvdbraak/blender
Cleanup: unused variable
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665d8c0e34
@ -1964,7 +1964,6 @@ void GeometryManager::device_update(Device *device,
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scene->update_stats->geometry.times.add_entry({"device_update (compute bounds)", time});
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}
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});
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vector<Object *> volume_objects;
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foreach (Object *object, scene->objects) {
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object->compute_bounds(motion_blur);
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}
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