Cleanup: unused variable

This commit is contained in:
Kévin Dietrich 2021-03-24 10:38:46 +01:00
parent 42198e9eb0
commit 665d8c0e34

@ -1964,7 +1964,6 @@ void GeometryManager::device_update(Device *device,
scene->update_stats->geometry.times.add_entry({"device_update (compute bounds)", time});
}
});
vector<Object *> volume_objects;
foreach (Object *object, scene->objects) {
object->compute_bounds(motion_blur);
}