forked from bartvdbraak/blender
Depsgraph: Fix redundant nodes built when animation shares same action
This commit is contained in:
parent
2f0aca4596
commit
66b3f0b4d0
@ -682,7 +682,9 @@ void DepsgraphNodeBuilder::build_animdata(ID *id)
|
||||
(void) add_id_node(id);
|
||||
ID *id_cow = get_cow_id(id);
|
||||
|
||||
if (adt->action != NULL) {
|
||||
if (adt->action != NULL &&
|
||||
!built_map_.checkIsBuiltAndTag(&adt->action->id))
|
||||
{
|
||||
add_operation_node(&adt->action->id, DEG_NODE_TYPE_ANIMATION,
|
||||
NULL,
|
||||
DEG_OPCODE_ANIMATION);
|
||||
|
@ -948,7 +948,9 @@ void DepsgraphRelationBuilder::build_animdata_curves(ID *id)
|
||||
TimeSourceKey time_src_key;
|
||||
add_relation(time_src_key, adt_key, "TimeSrc -> Animation");
|
||||
/* Relation from action itself. */
|
||||
if (adt->action != NULL) {
|
||||
if (adt->action != NULL &&
|
||||
!built_map_.checkIsBuiltAndTag(&adt->action->id))
|
||||
{
|
||||
ComponentKey action_key(&adt->action->id, DEG_NODE_TYPE_ANIMATION);
|
||||
add_relation(action_key, adt_key, "Action -> Animation");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user